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  1. #1
    Аватар для Samuel_Wade
    Заблокирован

    Статус
    Оффлайн
    Регистрация
    30.08.2016
    Сообщений
    6
    Репутация:
    1 ±

    TD Cтрайкбола

    Автор: -WorcOut-
    Кол TD: 64
    Страйкбол


    Код:
    //Player Textdraws(Äëÿ èãðîêà):
    
    new PlayerText:Textdraw0[MAX_PLAYERS];
    new PlayerText:Textdraw1[MAX_PLAYERS];
    new PlayerText:Textdraw2[MAX_PLAYERS];
    new PlayerText:Textdraw3[MAX_PLAYERS];
    new PlayerText:Textdraw4[MAX_PLAYERS];
    new PlayerText:Textdraw5[MAX_PLAYERS];
    new PlayerText:Textdraw6[MAX_PLAYERS];
    new PlayerText:Textdraw7[MAX_PLAYERS];
    new PlayerText:Textdraw8[MAX_PLAYERS];
    new PlayerText:Textdraw9[MAX_PLAYERS];
    new PlayerText:Textdraw10[MAX_PLAYERS];
    new PlayerText:Textdraw11[MAX_PLAYERS];
    new PlayerText:Textdraw12[MAX_PLAYERS];
    new PlayerText:Textdraw13[MAX_PLAYERS];
    new PlayerText:Textdraw14[MAX_PLAYERS];
    new PlayerText:Textdraw15[MAX_PLAYERS];
    new PlayerText:Textdraw16[MAX_PLAYERS];
    new PlayerText:Textdraw17[MAX_PLAYERS];
    new PlayerText:Textdraw18[MAX_PLAYERS];
    new PlayerText:Textdraw19[MAX_PLAYERS];
    new PlayerText:Textdraw20[MAX_PLAYERS];
    new PlayerText:Textdraw21[MAX_PLAYERS];
    new PlayerText:Textdraw22[MAX_PLAYERS];
    new PlayerText:Textdraw23[MAX_PLAYERS];
    new PlayerText:Textdraw24[MAX_PLAYERS];
    new PlayerText:Textdraw25[MAX_PLAYERS];
    new PlayerText:Textdraw26[MAX_PLAYERS];
    new PlayerText:Textdraw27[MAX_PLAYERS];
    new PlayerText:Textdraw28[MAX_PLAYERS];
    new PlayerText:Textdraw29[MAX_PLAYERS];
    new PlayerText:Textdraw30[MAX_PLAYERS];
    new PlayerText:Textdraw31[MAX_PLAYERS];
    new PlayerText:Textdraw32[MAX_PLAYERS];
    new PlayerText:Textdraw33[MAX_PLAYERS];
    new PlayerText:Textdraw34[MAX_PLAYERS];
    new PlayerText:Textdraw35[MAX_PLAYERS];
    new PlayerText:Textdraw36[MAX_PLAYERS];
    new PlayerText:Textdraw37[MAX_PLAYERS];
    new PlayerText:Textdraw38[MAX_PLAYERS];
    new PlayerText:Textdraw39[MAX_PLAYERS];
    new PlayerText:Textdraw40[MAX_PLAYERS];
    new PlayerText:Textdraw41[MAX_PLAYERS];
    new PlayerText:Textdraw42[MAX_PLAYERS];
    new PlayerText:Textdraw43[MAX_PLAYERS];
    new PlayerText:Textdraw44[MAX_PLAYERS];
    new PlayerText:Textdraw45[MAX_PLAYERS];
    new PlayerText:Textdraw46[MAX_PLAYERS];
    new PlayerText:Textdraw47[MAX_PLAYERS];
    new PlayerText:Textdraw48[MAX_PLAYERS];
    new PlayerText:Textdraw49[MAX_PLAYERS];
    new PlayerText:Textdraw50[MAX_PLAYERS];
    new PlayerText:Textdraw51[MAX_PLAYERS];
    new PlayerText:Textdraw52[MAX_PLAYERS];
    new PlayerText:Textdraw53[MAX_PLAYERS];
    new PlayerText:Textdraw54[MAX_PLAYERS];
    new PlayerText:Textdraw55[MAX_PLAYERS];
    new PlayerText:Textdraw56[MAX_PLAYERS];
    new PlayerText:Textdraw57[MAX_PLAYERS];
    new PlayerText:Textdraw58[MAX_PLAYERS];
    new PlayerText:Textdraw59[MAX_PLAYERS];
    new PlayerText:Textdraw60[MAX_PLAYERS];
    new PlayerText:Textdraw61[MAX_PLAYERS];
    new PlayerText:Textdraw62[MAX_PLAYERS];
    new PlayerText:Textdraw63[MAX_PLAYERS];
    new PlayerText:Textdraw64[MAX_PLAYERS];
    
    
    Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 0.000000, 188.416656, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 84.235305, 14.000020);
    PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw0[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw0[playerid], 4);
    
    Textdraw1[playerid] = CreatePlayerTextDraw(playerid, -0.882352, 208.083312, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw1[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw1[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw1[playerid], 4);
    
    Textdraw2[playerid] = CreatePlayerTextDraw(playerid, -1.294117, 231.833374, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw2[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw2[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw2[playerid], 4);
    
    Textdraw3[playerid] = CreatePlayerTextDraw(playerid, -1.705882, 256.166687, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw3[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw3[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw3[playerid], 4);
    
    Textdraw4[playerid] = CreatePlayerTextDraw(playerid, -1.647058, 280.500091, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw4[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw4[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw4[playerid], 4);
    
    Textdraw5[playerid] = CreatePlayerTextDraw(playerid, -1.117647, 305.416778, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw5[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw5[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw5[playerid], 4);
    
    Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 81.941192, 187.666656, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 1.882364, 14.583352);
    PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw6[playerid], 1074226687);
    PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw6[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw6[playerid], 4);
    
    Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 103.647079, 207.916656, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw7[playerid], 1074226687);
    PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw7[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw7[playerid], 4);
    
    Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 103.705902, 231.666610, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw8[playerid], 1074226687);
    PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw8[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw8[playerid], 4);
    
    Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 103.764724, 256.583251, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw9[playerid], 1074226687);
    PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw9[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw9[playerid], 4);
    
    Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 104.294136, 280.333251, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw10[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw10[playerid], 1074226687);
    PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw10[playerid], 4);
    
    Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 104.352958, 304.666595, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw11[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw11[playerid], 1074226687);
    PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw11[playerid], 4);
    
    Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 2.346742, 189.000030, "PURPLE TEAM");
    PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.148351, 1.179999);
    PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw12[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);
    
    Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 56.052627, 191.166656, "pa™o¢: 4");
    PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.113999, 0.859166);
    PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw13[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);
    
    Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 1.464389, 208.083297, "Wanderlei_silva");
    PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw14[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw14[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);
    
    Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 57.523223, 207.916641, "(¯ep¦¢)");
    PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw15[playerid], -1523963137);
    PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw15[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);
    
    Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 3.464400, 217.083236, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw16[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw16[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw16[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw16[playerid], 1);
    
    Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 28.464401, 216.916610, "2");
    PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw17[playerid], -5963521);
    PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw17[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw17[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw17[playerid], 1);
    
    Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 36.993812, 216.749969, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw18[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw18[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw18[playerid], 1);
    
    Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 2.464387, 232.416641, "Alex_Silva");
    PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw19[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw19[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw19[playerid], 1);
    
    Textdraw20[playerid] = CreatePlayerTextDraw(playerid, 2.582047, 241.416610, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw20[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw20[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw20[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw20[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw20[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw20[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw20[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw20[playerid], 1);
    
    Textdraw21[playerid] = CreatePlayerTextDraw(playerid, 37.052635, 241.666641, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw21[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw21[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw21[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw21[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw21[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw21[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw21[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw21[playerid], 1);
    
    Textdraw22[playerid] = CreatePlayerTextDraw(playerid, 1.523214, 256.916656, "Adam_tomson");
    PlayerTextDrawLetterSize(playerid, Textdraw22[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw22[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw22[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw22[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw22[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw22[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw22[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw22[playerid], 1);
    
    Textdraw23[playerid] = CreatePlayerTextDraw(playerid, 28.523223, 241.249984, "1");
    PlayerTextDrawLetterSize(playerid, Textdraw23[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw23[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw23[playerid], -5963521);
    PlayerTextDrawSetShadow(playerid, Textdraw23[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw23[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw23[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw23[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw23[playerid], 1);
    
    Textdraw24[playerid] = CreatePlayerTextDraw(playerid, 56.170280, 256.749969, "(¯ep¦¢)");
    PlayerTextDrawLetterSize(playerid, Textdraw24[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw24[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw24[playerid], -1523963137);
    PlayerTextDrawSetShadow(playerid, Textdraw24[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw24[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw24[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw24[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw24[playerid], 1);
    
    Textdraw25[playerid] = CreatePlayerTextDraw(playerid, 2.170282, 265.749938, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw25[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw25[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw25[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw25[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw25[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw25[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw25[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw25[playerid], 1);
    
    Textdraw26[playerid] = CreatePlayerTextDraw(playerid, 27.640869, 266.166595, "0");
    PlayerTextDrawLetterSize(playerid, Textdraw26[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw26[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw26[playerid], -5963521);
    PlayerTextDrawSetShadow(playerid, Textdraw26[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw26[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw26[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw26[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw26[playerid], 1);
    
    Textdraw27[playerid] = CreatePlayerTextDraw(playerid, 36.640872, 265.416595, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw27[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw27[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw27[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw27[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw27[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw27[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw27[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw27[playerid], 1);
    
    Textdraw28[playerid] = CreatePlayerTextDraw(playerid, 2.934977, 281.416625, "nik_name");
    PlayerTextDrawLetterSize(playerid, Textdraw28[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw28[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw28[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw28[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw28[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw28[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw28[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw28[playerid], 1);
    
    Textdraw29[playerid] = CreatePlayerTextDraw(playerid, 2.699694, 290.083282, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw29[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw29[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw29[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw29[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw29[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw29[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw29[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw29[playerid], 1);
    
    Textdraw30[playerid] = CreatePlayerTextDraw(playerid, 36.111457, 290.083282, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw30[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw30[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw30[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw30[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw30[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw30[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw30[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw30[playerid], 1);
    
    Textdraw31[playerid] = CreatePlayerTextDraw(playerid, 2.523213, 306.333221, "nik_name");
    PlayerTextDrawLetterSize(playerid, Textdraw31[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw31[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw31[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw31[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw31[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw31[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw31[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw31[playerid], 1);
    
    Textdraw32[playerid] = CreatePlayerTextDraw(playerid, 3.170282, 315.749969, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw32[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw32[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw32[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw32[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw32[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw32[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw32[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw32[playerid], 1);
    
    Textdraw33[playerid] = CreatePlayerTextDraw(playerid, 35.287929, 315.416625, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw33[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw33[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw33[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw33[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw33[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw33[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw33[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw33[playerid], 1);
    
    Textdraw34[playerid] = CreatePlayerTextDraw(playerid, 553.529357, 187.499984, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw34[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw34[playerid], 1.882364, 14.583352);
    PlayerTextDrawAlignment(playerid, Textdraw34[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw34[playerid], 1066653695);
    PlayerTextDrawSetShadow(playerid, Textdraw34[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw34[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw34[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw34[playerid], 4);
    
    Textdraw35[playerid] = CreatePlayerTextDraw(playerid, 555.352905, 188.249969, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw35[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw35[playerid], 84.235305, 14.000020);
    PlayerTextDrawAlignment(playerid, Textdraw35[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw35[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw35[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw35[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw35[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw35[playerid], 4);
    
    Textdraw36[playerid] = CreatePlayerTextDraw(playerid, 533.293945, 208.500000, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw36[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw36[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw36[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw36[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw36[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw36[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw36[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw36[playerid], 4);
    
    Textdraw37[playerid] = CreatePlayerTextDraw(playerid, 533.352783, 232.249984, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw37[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw37[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw37[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw37[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw37[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw37[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw37[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw37[playerid], 4);
    
    Textdraw38[playerid] = CreatePlayerTextDraw(playerid, 533.882202, 256.583282, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw38[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw38[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw38[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw38[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw38[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw38[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw38[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw38[playerid], 4);
    
    Textdraw39[playerid] = CreatePlayerTextDraw(playerid, 534.411621, 279.166625, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw39[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw39[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw39[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw39[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw39[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw39[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw39[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw39[playerid], 4);
    
    Textdraw40[playerid] = CreatePlayerTextDraw(playerid, 534.941040, 302.333374, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw40[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw40[playerid], 106.352973, 18.083356);
    PlayerTextDrawAlignment(playerid, Textdraw40[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw40[playerid], 16843263);
    PlayerTextDrawSetShadow(playerid, Textdraw40[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw40[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw40[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw40[playerid], 4);
    
    Textdraw41[playerid] = CreatePlayerTextDraw(playerid, 533.352844, 208.333312, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw41[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw41[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw41[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw41[playerid], 1066653695);
    PlayerTextDrawSetShadow(playerid, Textdraw41[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw41[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw41[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw41[playerid], 4);
    
    Textdraw42[playerid] = CreatePlayerTextDraw(playerid, 533.411682, 232.666595, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw42[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw42[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw42[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw42[playerid], 1066653695);
    PlayerTextDrawSetShadow(playerid, Textdraw42[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw42[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw42[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw42[playerid], 4);
    
    Textdraw43[playerid] = CreatePlayerTextDraw(playerid, 533.941101, 256.416625, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw43[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw43[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw43[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw43[playerid], 1066653695);
    PlayerTextDrawSetShadow(playerid, Textdraw43[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw43[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw43[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw43[playerid], 4);
    
    Textdraw44[playerid] = CreatePlayerTextDraw(playerid, 533.999938, 278.999847, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw44[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw44[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw44[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw44[playerid], 1066653695);
    PlayerTextDrawSetShadow(playerid, Textdraw44[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw44[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw44[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw44[playerid], 4);
    
    Textdraw45[playerid] = CreatePlayerTextDraw(playerid, 534.058776, 302.749786, "LD_SPAC:white");
    PlayerTextDrawLetterSize(playerid, Textdraw45[playerid], 0.000000, 0.000000);
    PlayerTextDrawTextSize(playerid, Textdraw45[playerid], 1.882364, 18.083353);
    PlayerTextDrawAlignment(playerid, Textdraw45[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw45[playerid], 1066653695);
    PlayerTextDrawSetShadow(playerid, Textdraw45[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw45[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw45[playerid], 16843263);
    PlayerTextDrawFont(playerid, Textdraw45[playerid], 4);
    
    Textdraw46[playerid] = CreatePlayerTextDraw(playerid, 557.288024, 190.999984, "pa™o¢: 4");
    PlayerTextDrawLetterSize(playerid, Textdraw46[playerid], 0.113999, 0.859166);
    PlayerTextDrawAlignment(playerid, Textdraw46[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw46[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw46[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw46[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw46[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw46[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw46[playerid], 1);
    
    Textdraw47[playerid] = CreatePlayerTextDraw(playerid, 603.817260, 188.833419, "BLUE TEAM");
    PlayerTextDrawLetterSize(playerid, Textdraw47[playerid], 0.148351, 1.179999);
    PlayerTextDrawAlignment(playerid, Textdraw47[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw47[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw47[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw47[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw47[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw47[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw47[playerid], 1);
    
    Textdraw48[playerid] = CreatePlayerTextDraw(playerid, 538.464538, 208.500000, "Wanderlei_silva");
    PlayerTextDrawLetterSize(playerid, Textdraw48[playerid], 0.156822, 1.074999);
    PlayerTextDrawAlignment(playerid, Textdraw48[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw48[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw48[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw48[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw48[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw48[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw48[playerid], 1);
    
    Textdraw49[playerid] = CreatePlayerTextDraw(playerid, 598.758666, 208.916625, "(¯ep¦¢)");
    PlayerTextDrawLetterSize(playerid, Textdraw49[playerid], 0.156351, 1.016666);
    PlayerTextDrawAlignment(playerid, Textdraw49[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw49[playerid], -1523963137);
    PlayerTextDrawSetShadow(playerid, Textdraw49[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw49[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw49[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw49[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw49[playerid], 1);
    
    Textdraw50[playerid] = CreatePlayerTextDraw(playerid, 539.052673, 218.666564, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw50[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw50[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw50[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw50[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw50[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw50[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw50[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw50[playerid], 1);
    
    Textdraw51[playerid] = CreatePlayerTextDraw(playerid, 564.052734, 218.499923, "7");
    PlayerTextDrawLetterSize(playerid, Textdraw51[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw51[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw51[playerid], -5963521);
    PlayerTextDrawSetShadow(playerid, Textdraw51[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw51[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw51[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw51[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw51[playerid], 1);
    
    Textdraw52[playerid] = CreatePlayerTextDraw(playerid, 572.111633, 218.916610, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw52[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw52[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw52[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw52[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw52[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw52[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw52[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw52[playerid], 1);
    
    Textdraw53[playerid] = CreatePlayerTextDraw(playerid, 539.934814, 232.833297, "nik_name");
    PlayerTextDrawLetterSize(playerid, Textdraw53[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw53[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw53[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw53[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw53[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw53[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw53[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw53[playerid], 1);
    
    Textdraw54[playerid] = CreatePlayerTextDraw(playerid, 539.993652, 257.749938, "nik_name");
    PlayerTextDrawLetterSize(playerid, Textdraw54[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw54[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw54[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw54[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw54[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw54[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw54[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw54[playerid], 1);
    
    Textdraw55[playerid] = CreatePlayerTextDraw(playerid, 540.523071, 280.333282, "nik_name");
    PlayerTextDrawLetterSize(playerid, Textdraw55[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw55[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw55[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw55[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw55[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw55[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw55[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw55[playerid], 1);
    
    Textdraw56[playerid] = CreatePlayerTextDraw(playerid, 541.052490, 303.499938, "nik_name");
    PlayerTextDrawLetterSize(playerid, Textdraw56[playerid], 0.151175, 0.911666);
    PlayerTextDrawAlignment(playerid, Textdraw56[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw56[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw56[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw56[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw56[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw56[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw56[playerid], 1);
    
    Textdraw57[playerid] = CreatePlayerTextDraw(playerid, 540.464416, 242.583236, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw57[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw57[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw57[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw57[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw57[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw57[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw57[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw57[playerid], 1);
    
    Textdraw58[playerid] = CreatePlayerTextDraw(playerid, 540.523254, 267.499908, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw58[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw58[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw58[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw58[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw58[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw58[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw58[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw58[playerid], 1);
    
    Textdraw59[playerid] = CreatePlayerTextDraw(playerid, 541.523254, 290.666595, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw59[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw59[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw59[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw59[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw59[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw59[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw59[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw59[playerid], 1);
    
    Textdraw60[playerid] = CreatePlayerTextDraw(playerid, 542.052673, 313.833221, "y—œc¦¢:");
    PlayerTextDrawLetterSize(playerid, Textdraw60[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw60[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw60[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw60[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw60[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw60[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw60[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw60[playerid], 1);
    
    Textdraw61[playerid] = CreatePlayerTextDraw(playerid, 572.288085, 243.499908, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw61[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw61[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw61[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw61[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw61[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw61[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw61[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw61[playerid], 1);
    
    Textdraw62[playerid] = CreatePlayerTextDraw(playerid, 572.817504, 267.249969, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw62[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw62[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw62[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw62[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw62[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw62[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw62[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw62[playerid], 1);
    
    Textdraw63[playerid] = CreatePlayerTextDraw(playerid, 574.288085, 289.833282, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw63[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw63[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw63[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw63[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw63[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw63[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw63[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw63[playerid], 1);
    
    Textdraw64[playerid] = CreatePlayerTextDraw(playerid, 574.817504, 312.999908, "c¯ep¦e: 1");
    PlayerTextDrawLetterSize(playerid, Textdraw64[playerid], 0.120116, 0.724999);
    PlayerTextDrawAlignment(playerid, Textdraw64[playerid], 1);
    PlayerTextDrawColor(playerid, Textdraw64[playerid], -1);
    PlayerTextDrawSetShadow(playerid, Textdraw64[playerid], 0);
    PlayerTextDrawSetOutline(playerid, Textdraw64[playerid], 0);
    PlayerTextDrawBackgroundColor(playerid, Textdraw64[playerid], 51);
    PlayerTextDrawFont(playerid, Textdraw64[playerid], 2);
    PlayerTextDrawSetProportional(playerid, Textdraw64[playerid], 1);
    Последний раз редактировалось Samuel_Wade; 31.08.2016 в 13:56.

  2. #2
    Аватар для Geebrox
    Пользователь

    Статус
    Оффлайн
    Регистрация
    24.08.2015
    Адрес
    Ташкент
    Сообщений
    375
    Репутация:
    97 ±
    зачем использовать только текстдравы для игрока, когда в некоторых местах можно использовать глобальные что бы сэкономить память?
    Респект:
    @DeimoS
    @ziggi
    @Daniel_Cortez

  3. #3
    Аватар для vovandolg
    Пользователь

    Статус
    Оффлайн
    Регистрация
    17.11.2015
    Адрес
    Stavropol
    Сообщений
    1,369
    Репутация:
    113 ±
    ещё лучше вопрос)) зачем цеплять массивы к PlayerText))
    [Anticheat]___Invisible Fly Hack
    [Anticheat]____Weapon/Ammo Hack
    [Function]______ResetPlayerWeaponSlot
    [Function]_______FIX_SetPlayerAmmo
    [ServerMod]______TDM | Zombie Apokalypse

  4. #4
    Аватар для Samuel_Wade
    Заблокирован

    Статус
    Оффлайн
    Регистрация
    30.08.2016
    Сообщений
    6
    Репутация:
    1 ±
    Цитата Сообщение от Geebrox Посмотреть сообщение
    зачем использовать только текстдравы для игрока, когда в некоторых местах можно использовать глобальные что бы сэкономить память?
    Здравствуйте автор тд не я взял и скинул сюда как тут не было

    - - - Добавлено - - -

    Цитата Сообщение от vovandolg Посмотреть сообщение
    ещё лучше вопрос)) зачем цеплять массивы к PlayerText))
    Здравствуйте автор тд не я взял и скинул сюда как тут не было

 

 

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