PHP код:
#include <a_samp>
#include <progress>
#define HUNGER_SUB_INTERVAL \
1000
#define HEALTH_SUB_INTERVAL \
1000
#define HUNGER_SUB_HEALTH \
5
new
PlayerBar: pHungerBar[MAX_PLAYERS],
progressBarTimer[MAX_PLAYERS],
healthBarTimer[MAX_PLAYERS],
pHunger[MAX_PLAYERS],
pHungerHealth[MAX_PLAYERS]
;
public OnFilterScriptInit();
public OnPlayerSpawn(playerid)
{
pHunger[playerid] = 100;
pHungerHealth[playerid] = 100;
pHungerBar[playerid] = CreatePlayerProgressBar(playerid, 547.5, 58.0, 59.0, 5, 0x52875AFF, 100.0);
ShowPlayerProgressBar(playerid, pHungerBar[playerid]);
SetPlayerProgressBarValue(playerid, pHungerBar[playerid], 100);
UpdatePlayerProgressBar(playerid, pHungerBar[playerid]);
progressBarTimer[playerid] = SetTimer("@__hungerBarUpdate", HUNGER_SUB_INTERVAL, 1); // Потеря голода. HUNGER_SUB_INTERVAL = (по умолчанию: 1 секунда), измените это значение на своё
return 1;
}
@__hungerBarUpdate(playerid);
@__hungerBarUpdate(playerid)
{
if(pHunger[playerid] == 0)
{
KillTimer(progressBarTimer[playerid]);
healthBarTimer[playerid] = SetTimer("@__healthBarUpdate", HEALTH_SUB_INTERVAL, 1); // Потеря здоровья. HEALTH_SUB_INTERVAL = (по умолчанию: 1 секунда), измените это значение на своё
}
else if(pHunger[playerid] > 0)
{
pHunger[playerid] -= HUNGER_SUB_HEALTH;
SetPlayerProgressBarValue(playerid, pHungerBar[playerid], pHunger[playerid]);
UpdatePlayerProgressBar(playerid, pHungerBar[playerid]);
}
}
@__healthBarUpdate(playerid);
@__healthBarUpdate(playerid)
{
new
Float: p_id_health
;
pHungerHealth[playerid] -= HUNGER_SUB_HEALTH;
SetPlayerHealth(playerid, pHungerHealth[playerid]);
if(GetPlayerHealth(playerid, p_id_health) == 0)
KillTimer(healthBarTimer[playerid]);
}