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Просмотр полной версии : [Вопрос] Видимость чата.



Skyline
01.12.2014, 21:24
Здравствуйте уважаемые пользователи Pro-Pawn. мучаюсь с одной проблемой уже долго, никто не знает в чем проблема.
Суть проблемы: Когда игроку даешь лидерку, он не видит /r /d /f чаты (семейные чаты), а игроки которые вступают к нему во фракцию, видят все, и как пишет лидер все видят, у лидера не отображается вообщем чат. Не знаю из-за чего появился данный баг. Какой код нужно кинуть, скину. Помогите пожалуйста.

Osetin
01.12.2014, 21:25
Скидывай команды /r /d /f

Skyline
01.12.2014, 22:01
Команда /r


if(strcmp(cmd, "/radio", true) == 0 || strcmp(cmd, "/r", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMuted] == 1)
{
MutePlayer(playerid);
return true;
}
if(PlayerInfo[playerid][pMutedTime] > 0)
{
MutePlayer(playerid);
return true;
}
if(PlayerInfo[playerid][pFMute] == 1) return SendClientMessage(playerid,COLOR_GRAD1, "Вы не можете писать в этот чат, т. к. заткнуты!");
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "(/r)adio [radio chat]");
return true;
}
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, result);
}
SendRadioMessage(1, TEAM_BLUE_COLOR, string);
return true;
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result);
}
SendRadioMessage(2, TEAM_BLUE_COLOR, string);
return true;
}
else if(PlayerInfo[playerid][pMember] == 3|| PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result);
}
SendRadioMessage(3, TEAM_BLUE_COLOR, string);
return true;
}
else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername,playerid, result);
}
SendRadioMessage(4, TEAM_BLUE_COLOR, string);
return true;
}
if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "** %s[%d]: %s. конец связи. **", sendername, result);
}
SendRadioMessage(10, TEAM_BLUE_COLOR, string);
return true;
}
else if (PlayerInfo[playerid][pJob] == 17)
{
if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "Таксист %s[%d]: %s", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "Таксист %s[%d]: %s", sendername, playerid, result); }
else
{
format(string, sizeof(string), "Таксист %s[%d]: %s.", sendername,playerid, result);
}
SendRadioMessage(17, TEAM_BLUE_COLOR, string);
return true;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "{ff3300}[Ошибка]{FFFFFF} Ты не Законник/Медик.");
return true;
}
}
return true;
}

Команда /d


if(strcmp(cmd, "/departments", true) == 0 || strcmp(cmd, "/d", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMuted] == 1) return MutePlayer(playerid);
if(PlayerInfo[playerid][pMutedTime] > 0) return MutePlayer(playerid);
if(PlayerInfo[playerid][pFMute] == 1) return SendClientMessage(playerid,COLOR_GRAD1, "Вы не можете писать в этот чат, т. к. заткнуты!");
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "(/d)epartments [department chat]");
return true;
}
if(PlayerInfo[playerid][pMember] == 1 || PlayerInfo[playerid][pLeader] == 1)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "Шериф %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Шериф %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Комиссар %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Инспектор %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "Офицер %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "Патрульный %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "Кадет %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "Кадет %s[%d]: %s. конец связи. **", sendername, result);
}
SendRadioMessage(1, COLOR_ALLDEPT, string);
SendRadioMessage(2, COLOR_ALLDEPT, string);
SendRadioMessage(3, COLOR_ALLDEPT, string);
SendRadioMessage(4, COLOR_ALLDEPT, string);
SendRadioMessage(10, COLOR_ALLDEPT, string);
return true;
}
else if(PlayerInfo[playerid][pMember] == 10 || PlayerInfo[playerid][pLeader] == 10)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "Шериф(LVPD) %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Шериф(LVPD) %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Комиссар(LVPD) %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Инспектор(LVPD) %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "Офицер(LVPD) %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "Патрульный(LVPD) %s[%d]: %s. конец связи. ** ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "Кадет(LVPD) %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "Кадет(LVPD) %s[%d]: %s. конец связи. **", sendername, result);
}
SendRadioMessage(1, COLOR_ALLDEPT, string);
SendRadioMessage(2, COLOR_ALLDEPT, string);
SendRadioMessage(3, COLOR_ALLDEPT, string);
SendRadioMessage(4, COLOR_ALLDEPT, string);
SendRadioMessage(10, COLOR_ALLDEPT, string);
return true;
}
else if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "Директор %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Директор %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Зам.Директора %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Командир %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "Специальный агент %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "Агент %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "Стажёр %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "Стажёр %s[%d]: %s. конец связи. **", sendername, playerid, result);
}
SendRadioMessage(1, COLOR_ALLDEPT, string);
SendRadioMessage(2, COLOR_ALLDEPT, string);
SendRadioMessage(3, COLOR_ALLDEPT, string);
SendRadioMessage(4, COLOR_ALLDEPT, string);
SendRadioMessage(10, COLOR_ALLDEPT, string);
return true;
}
else if(PlayerInfo[playerid][pMember] == 3 || PlayerInfo[playerid][pLeader] == 3)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "Генерал %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Генерал %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Майор %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Капитан %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "Лейтенант %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "Сержант %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "Рядовой %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "Рядовой %s[%d]: %s. конец связи. **", sendername, playerid, result);
}
SendRadioMessage(1, COLOR_ALLDEPT, string);
SendRadioMessage(2, COLOR_ALLDEPT, string);
SendRadioMessage(3, COLOR_ALLDEPT, string);
SendRadioMessage(4, COLOR_ALLDEPT, string);
SendRadioMessage(10, COLOR_ALLDEPT, string);
return true;
}
else if(PlayerInfo[playerid][pMember] == 4 || PlayerInfo[playerid][pLeader] == 4)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "Начальник департамента %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "Начальник департамента %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "Инструктор %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "Младший Инструктор %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "Спасатель %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "Реаниматор %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "Фельдшер %s[%d]: %s. конец связи. **", sendername, playerid, result); }
else
{
format(string, sizeof(string), "Фельдшер %s[%d]: %s. конец связи. **", sendername, playerid, result);
}
SendRadioMessage(1, COLOR_ALLDEPT, string);
SendRadioMessage(2, COLOR_ALLDEPT, string);
SendRadioMessage(3, COLOR_ALLDEPT, string);
SendRadioMessage(4, COLOR_ALLDEPT, string);
SendRadioMessage(10, COLOR_ALLDEPT, string);
return true;
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Ты не Законник/Медик.");
return true;
}
}
return true;
}

Команда /f


if(strcmp(cmd, "/family", true) == 0 || strcmp(cmd, "/f", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMuted] == 1) return MutePlayer(playerid);
if(PlayerInfo[playerid][pMutedTime] > 0) return SendClientMessage(playerid, COLOR_GRAD1, "Чат временно не доступен.");
if(PlayerInfo[playerid][pFMute] == 1) return SendClientMessage(playerid,COLOR_GRAD1, "Вы не можете писать в этот чат, т. к. заткнуты!");
GetPlayerName(playerid, sendername, sizeof(sendername));
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[64];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result)) return SendClientMessage(playerid, COLOR_GRAD2, "(/f)amily [text]");
if (GetPlayerFaction(playerid) == 5)
{ if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Дон %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Дон %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Зам.Дона %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Консильери %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Партнёр %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Член Семьи %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Посторонний %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Посторонний %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 6)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Кумитё %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Кумитё %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Оябун-Кобун %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Сайко %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Сятейгасира %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Кёдай %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Вакасю %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Вакасю %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 7)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Тай Ло %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Тай Ло %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Фу Шан Су %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Синг Фунг %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Хунк Кван %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Шо Хай %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Сей Коу Джай %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Сей Коу Джай %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 8)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Директор %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Киллер %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Старший Агент %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Агент %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Младший Агент %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Освоившийся %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Практикант %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Внештатный Сотрудник %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 9)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Продюсер телесети %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Продюсер телесети %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Редактор телесети %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Репортёр телесети %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Местный редактор %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Местный репортёр %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Новичок %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Новичок %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 11)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Daddy %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Daddy %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Big Brother %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Killa %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Old Gangster %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangster %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Young Nigga %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Young Nigga %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 12)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Pac %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Pac %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Authority %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Checked Up %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Old Gangsta %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Gangsta %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Youngsta %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "Youngsta %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 13)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Padre %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Padre %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Adjunto %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Autoridad %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Verificado %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Ordinario %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Novato %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Novato %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 14)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Padre %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Padre %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Adjunto %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Autoridad %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Verificado %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Ordinario %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Novato %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Padre %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 15)
{
if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Padre %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Padre %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Adjunto %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Autoridad %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Verificado %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Ordinario %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Novato %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Padre %s[%d]: %s. ",sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 16)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Главарь %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Главарь %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Авторитет %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Смотрящий %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Жиган %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Фраер %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Шнырь %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Шнырь %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 17)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Управляющий %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Управляющий %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Зам. управляющего %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Опытный таксист %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Таксист %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Бомбила %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Новичок %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Управляющий %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 19)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Директор %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Директор %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Зам. Директора %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Гл.Юрист %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Юрист %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Стажер %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Абитуриент %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Абитуриент %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 18)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Лидер %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Лидер %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Зам.Лидера %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Опытный водитель %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Водитель %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Освоившийся %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Новичок %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Новичок %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 20)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Главарь %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Главарь %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Пуля %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Косой %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Колясочник %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Трайкер %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Зажопник %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Зажопник %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else if(GetPlayerFaction(playerid) == 21)
{
if(PlayerInfo[playerid][pRank] == 7) { format(string, sizeof(string), "** Pac %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 6) { format(string, sizeof(string), "** Pac %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 5) { format(string, sizeof(string), "** Legend %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 4) { format(string, sizeof(string), "** Playa %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 3) { format(string, sizeof(string), "** Ghetto Soldier %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 2) { format(string, sizeof(string), "** Shooter %s[%d]: %s. ", sendername, playerid, result); }
else if(PlayerInfo[playerid][pRank] == 1) { format(string, sizeof(string), "** Young Gangster %s[%d]: %s. ", sendername, playerid, result); }
else { format(string, sizeof(string), "** Young Gangster %s[%d]: %s. ", sendername, playerid, result); }
SendFamilyMessage(GetPlayerFaction(playerid), TEAM_AZTECAS_COLOR, string);
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "Ты не в семье!");
return true;
}
}//not connected
return true;
}

lososnee
01.12.2014, 23:45
Можно глянуть код SendRadioMessage и команды /makeleader?

Skyline
02.12.2014, 00:19
public SendRadioMessage(member, color, string[])
{
for(new i = 0; i < GetMaxPlayers(); i++)
{
if(IsPlayerConnected(i))
{
if(PlayerInfo[i][pFMute] == 0)
{
if(PlayerInfo[i][pMember] == member || PlayerInfo[i][pLeader] == member && PlayerInfo[i][pRadio] == 1)
{
if(!gRadio[i])
{
SendClientMessage(i, color, string);
}
}
}
}
}
}


if(strcmp(cmd, "/makeleader", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp)) return SendClientMessage(playerid, COLOR_GRAD2, "/makeleader [playerid/PartOfName] [Number(1-21)]");
new para1;
new level;
para1 = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
level = strval(tmp);
if(level > 21 || level < 0) { SendClientMessage(playerid, COLOR_GREY, "ID фракции не может быть больше 21."); return true; }
if (PlayerInfo[playerid][pAdmin] >= 5)
{
if(IsPlayerConnected(para1))
{
if(PlayerInfo[para1][pBL] == 1) return SendClientMessage(playerid, COLOR_LIGHTRED, "Игрок находиться в Чёрном списке сервера");
if(para1 != INVALID_PLAYER_ID)
{
if(PlayerInfo[para1][pMember] > 0)
{
SendClientMessage(playerid, COLOR_GREY, "Игрок состоит в организации.");
return true;
}
GetPlayerName(para1, giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new otext[50];
if(level == 0)
{
gTeam[para1] = 3;
PlayerInfo[para1][pTeam] = 3;
PlayerInfo[para1][pChar] = PlayerInfo[para1][pOld];
PlayerInfo[para1][pMember] = 0;
PlayerInfo[para1][pRank] = 0;
PlayerInfo[para1][pLeader] = 0;
PlayerInfo[para1][pJob] = 0;
MedicBill[para1] = 0;
SpawnPlayer(para1);
format(string, sizeof(string), "Ты был снят с лидерства админом %s.", sendername,otext);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
format(string, sizeof string, "Ты снял %s с Лидерства.", giveplayer);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
OnPlayerSave(playerid);
return true;
}
if(PlayerInfo[para1][pLeader] == 0) PlayerInfo[para1][pOld] = PlayerInfo[para1][pChar];
PlayerInfo[para1][pDataInvite] = gettime();
PlayerInfo[para1][pDataRank] = gettime();
if(level == 1)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 265; otext = "Полиции LS"; PlayerInfo[para1][pRank] = 7; } //Police Force
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 93; otext = "Полиции LS"; PlayerInfo[para1][pRank] = 7; } //Police Force
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 2)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 164; otext = "FBI"; PlayerInfo[para1][pRank] = 7; } //FBI/ATF
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 211; otext = "FBI"; PlayerInfo[para1][pRank] = 7; } //FBI/ATF
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 3)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 287; otext = "Армии"; PlayerInfo[para1][pRank] = 7; } //FBI/ATF
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 191; otext = "Армии"; PlayerInfo[para1][pRank] = 7; } //FBI/ATF
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 4)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 276; otext = "EMT"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 219; otext = "EMT"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 5)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 113; otext = "La Cosa Nostra"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 233; otext = "La Cosa Nostra"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 6)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 120; otext = "Yakuza"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 169; otext = "Yakuza"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 7)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 294; otext = "The Triads Mafia"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 141; otext = "The Triads Mafia"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 8)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 166; otext = "Хитманов"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 150; otext = "Хитманов"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 9)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 295; otext = "Репортёров"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 150; otext = "Репортёров"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 10)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 265; otext = "Полиции LV"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 93; otext = "Полиции LV"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 11)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 104; otext = "The Ballas"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 13; otext = "The Ballas"; PlayerInfo[para1][pRank] =7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 12)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 270; otext = "Grove Street"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 195; otext = "Grove Street"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 13)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 273; otext = "Los Santos Vagos"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 12; otext = "Los Santos Vagos"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 14)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 292; otext = "El Coronos"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 193; otext = "El Coronos"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 15)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 173; otext = "Rifa"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 40; otext = "Rifa"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 16)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 272; otext = "Russian Mafia"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 216; otext = "Russian Mafia"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 17)
{
if(PlayerInfo[para1][pSex] == 1)
{
PlayerInfo[para1][pChar] = 61; otext = "Taxi"; PlayerInfo[para1][pRank] = 7;
}
else if(PlayerInfo[para1][pSex] == 2)
{
PlayerInfo[para1][pChar] = 233; otext = "Taxi"; PlayerInfo[para1][pRank] = 7;
}
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 18)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] =48; otext = "StreetRacers"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 193; otext = "StreetRacers"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 19)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 171; otext = "Коллегии Адвокатов"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 194; otext = "Коллегии Адвокатов"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 20)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 100; otext = "Hell Angels"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 192; otext = "Hell Angels"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
if(level == 21)
{
if(PlayerInfo[para1][pSex] == 1) { PlayerInfo[para1][pChar] = 297; otext = "Black Kings"; PlayerInfo[para1][pRank] = 7; }
else if(PlayerInfo[para1][pSex] == 2) { PlayerInfo[para1][pChar] = 190; otext = "Black Kings"; PlayerInfo[para1][pRank] = 7; }
MedicBill[para1] = 0;
SpawnPlayer(para1);
}
PlayerInfo[para1][pLeader] = level;
if(PlayerInfo[playerid][pSex] == 1)
{
format(string, sizeof(string), "Тебе дали лидерку фракции %s (Назначил: %s).", otext,sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
}
if(PlayerInfo[playerid][pSex] == 12)
{
format(string, sizeof(string), "Тебе дали лидерку фракции %s (Назначилa: %s).", otext,sendername);
SendClientMessage(para1, COLOR_LIGHTBLUE, string);
}
if(PlayerInfo[playerid][pSex] == 1)
{
format(string, sizeof(string), "Ты назначил %s лидером %s.", giveplayer,otext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
if(PlayerInfo[playerid][pSex] == 2)
{
format(string, sizeof(string), "Ты назначилa %s лидером %s.", giveplayer,otext);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
}
SetPlayerSkin(para1, PlayerInfo[para1][pChar]);
}
}//not connected
}
else
{
SendClientMessage(playerid, COLOR_GREY, "Недостаточно прав для использования команды.");
}
}
return true;
}

Пожалуйста.

$continue$
02.12.2014, 01:09
https://pp.vk.me/c623430/v623430001/d6ad/PrQqxRte_Hg.jpg

Skyline
02.12.2014, 13:22
Это тут причем? -_-

gangzone.ini
02.12.2014, 14:44
https://pp.vk.me/c623430/v623430001/d6ad/PrQqxRte_Hg.jpg

:boast:

Skyline
02.12.2014, 18:33
Никто не может помочь?