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Просмотр полной версии : [Вопрос] Помогите кто может.



Dimon_Fanat
29.12.2014, 15:37
C:\Users\1\Desktop\ImmortaL.pwn(17069) : error 012: invalid function call, not a valid address
C:\Users\1\Desktop\ImmortaL.pwn(17069) : warning 215: expression has no effect
C:\Users\1\Desktop\ImmortaL.pwn(17069) : error 001: expected token: ";", but found ")"
C:\Users\1\Desktop\ImmortaL.pwn(17069) : error 029: invalid expression, assumed zero
C:\Users\1\Desktop\ImmortaL.pwn(17069) : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase


4 Errors.
Эта ошибка в строчке format(string,sizeof(string), "* Ты была(а) принят в %s лидеромì %s на испытательный срок.",ftext,sendername(fteam[playerid]));


if(strcmp(cmd,"/accept",true)==0)
{
if(IsPlayerConnected(playerid))
{
new x_job[256];
x_job = strtok(cmdtext, idx);
if(!strlen(x_job)) return error(playerid, "RakCity: /accept [ Наименование ]"),error(playerid, "Доступные наименования: drugs, repair, live, refill, stats, team"),error(playerid, "Доступные наименования: car, taxi, medic, mechanic, ticket, advokat, mats");
if(strcmp(x_job,"car",true) == 0)
{
if(CarOffer[playerid] == 999) return error(playerid, "Никто не предлагал Вам приобрести машину.");
if(IsPlayerConnected(CarOffer[playerid])) return 1;
if(PlayerInfo[playerid][pMoney] < CarPrice[playerid]) return error(playerid, "У вас недостаточно денег.");
if(!IsPlayerInVehicle(CarOffer[playerid], CarID[playerid])) return error(playerid, "Автодилер находится не в машине.");
GetPlayerName(CarOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new points, kolvotexta[256];
PlayerInfo[CarOffer[playerid]][pCarSkill] ++;
if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 50) SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "Твой скилл автодилера теперь 2, теперь игроки могут делать /callcar 2 раза.");
else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 100) SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "Твой скилл автодилера теперь 3, теперь игроки могут делать /callcar 3 раза.");
else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 200) SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "Твой скилл автодилера теперь 4, теперь игроки могут делать /callcar 4 раза.");
else if(PlayerInfo[CarOffer[playerid]][pCarSkill] == 400) SendClientMessage(CarOffer[playerid], COLOR_YELLOW, "Твой скилл автодилера теперь 5");
new level = PlayerInfo[CarOffer[playerid]][pCarSkill];
if(level >= 0 && level <= 50) points = 1;
else if(level >= 51 && level <= 100) points = 2;
else if(level >= 101 && level <= 200) points = 3;
else if(level >= 201 && level <= 400) points = 4;
else if(level >= 401) points = 4;
format(kolvotexta, sizeof(kolvotexta), "Ты купил страховку за %d$ у автодилера %s. (/callcar доступно %d раз)",CarPrice[playerid],giveplayer,points);
SendClientMessage(playerid, COLOR_LIGHTBLUE, kolvotexta);
format(kolvotexta, sizeof(kolvotexta), "Ты продал страховку игроку %s за %d$. (/callcar доступно %d раз)",sendername,CarPrice[playerid],points);
SendClientMessage(CarOffer[playerid], COLOR_LIGHTBLUE, kolvotexta);
PlayerInfo[CarOffer[playerid]][pPayCheck] += CarPrice[playerid];
PlayerInfo[playerid][pMoney] -= CarPrice[playerid];
RemovePlayerFromVehicle(CarOffer[playerid]);
CarCalls[playerid] = points;
CarOffer[playerid] = 999;
CarPrice[playerid] = 0;
return true;
}
else if(strcmp(x_job,"ticket",true) == 0)
{
if(TicketOffer[playerid] == 999) return error(playerid, "Никто не давал тебе штраф.");
if(!IsPlayerConnected(TicketOffer[playerid])) return 1;
if(!ProxDetectorS(5.0, playerid, TicketOffer[playerid])) return error(playerid, "Офицер далеко от тебя.");
GetPlayerName(TicketOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SFM(playerid,COLOR_LIGHTBLUE,"Ты оплатил штраф в размере %d$ офицеру %s.", TicketMoney[playerid], giveplayer);
format(string, sizeof(string), "%s оплатил штраф в размере %d$.", sendername, TicketMoney[playerid]);
SendClientMessage(TicketOffer[playerid], COLOR_LIGHTBLUE, string);
PlayerInfo[playerid][pMoney] -= TicketMoney[playerid];
PlayerInfo[TicketOffer[playerid]][pMoney] -= TicketMoney[playerid];
PlayerInfo[playerid][pWanted] = 0; SetPlayerWantedLevel(playerid, PlayerInfo[playerid][pWanted]);
TicketOffer[playerid] = 999;
TicketMoney[playerid] = 0;
return true;
}
else if(strcmp(x_job,"taxi",true) == 0)
{
if(TransportDuty[playerid] != 1) return error(playerid, "В данный момент нет таксистов на службе.");
if(TaxiCallTime[playerid] > 0) return error(playerid, "Вы позвонили в службу Taxi Company.");
if(TaxiCall == 999) return error(playerid, "Никто не вызывал Taxi.");
if(!IsPlayerConnected(TaxiCall)) return 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(TaxiCall, giveplayer, sizeof(giveplayer));
SFM(playerid,COLOR_LIGHTBLUE,"Вы приняли вызов от %s. Отправляйтесь на маркер указанный у Вас на карте.",giveplayer);
format(string, sizeof(string), "Taxi Company: таксист %s выехал за вами. Оставайтесь на месте.",sendername);
SendClientMessage(TaxiCall, COLOR_LIGHTBLUE, string);
GameTextForPlayer(playerid, "~w~‹‘€‘‹A”Љ…† ЏAKC…~n~~r~…ѓ…ЏE ‹ –APKEP", 5000, 1);
TaxiCallTime[playerid] = 1;
TaxiAccepted[playerid] = TaxiCall;
TaxiCall = 999;
return true;
}
else if(strcmp(x_job,"medic",true) == 0)
{
if(PlayerInfo[playerid][pMember] != 4 && PlayerInfo[playerid][pLeader] != 4) return error(playerid, "Вы не медик.");
if(MedicCallTime[playerid] > 0) return error(playerid, "Вы уже приняли вызов Медика.");
if(MedicCall == 999) return error(playerid, "В данный момент никто не вызывал Медиков.");
if(!IsPlayerConnected(MedicCall)) return 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(MedicCall, giveplayer, sizeof(giveplayer));
SFM(playerid,COLOR_LIGHTBLUE,"Вы приняли вызов от %s. Отправляйтесь на маркер указанный у Вас на карте.",giveplayer);
format(string, sizeof(string), "Медик %s выехал за вами. Оставайтесь на месте.",sendername);
SendClientMessage(MedicCall, COLOR_LIGHTBLUE, string);
new Float:X,Float:Y,Float:Z;
GetPlayerPos(MedicCall, X, Y, Z);
SetPlayerCheckpoint(playerid, X, Y, Z, 5);
GameTextForPlayer(playerid, "Вы прибыли на точку вызова.", 5000, 1);
MedicCallTime[playerid] = 1;
MedicCall = 999;
return true;
}
else if(strcmp(x_job,"free",true) == 0)
{
if(PlayerInfo[playerid][pMember] != 23 || PlayerInfo[playerid][pLeader] != 23) return error(playerid, "Вы не являетесь юристом.");
if(LawyerCallTime[playerid] > 0) return error(playerid, "Вы уже приняли заказ.");
if(LawyerCall == 999) return error(playerid, "Никто не вызывал адвоката.");
if(!IsPlayerConnected(LawyerCall)) return 1;
if(PlayerInfo[LawyerCall][pJailed] != 1) return 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(LawyerCall, giveplayer, sizeof(giveplayer));
SFM(playerid,COLOR_LIGHTBLUE,"Вы приняли вызов игрока %s. Ежайте к LSPD чтобы освободить заключённого",giveplayer);
format(string, sizeof(string), "Юрист %s принял ваш вызов, он уже направляеться в тюрьму.",sendername);
SendClientMessage(LawyerCall, COLOR_LIGHTBLUE, string);
LawyerCallTime[playerid] = 1;
LawyerCall = 999;
return true;
}
else if(strcmp(x_job,"mechanic",true) == 0)
{
if(PlayerInfo[playerid][pJob] != 7) return error(playerid, "Вы не механик.");
if(MechanicCallTime[playerid] > 0) return error(playerid, "Вы уже приняли вызов.");
if(MechanicCall == 999) return error(playerid, "Никто не вызывал механика.");
if(!IsPlayerConnected(MechanicCall)) return 1;
GetPlayerName(playerid, sendername, sizeof(sendername));
GetPlayerName(MechanicCall, giveplayer, sizeof(giveplayer));
SFM(playerid,COLOR_LIGHTBLUE,"Вы приняли вызов от %s. Отправляйтесь на маркер указанный у Вас на карте.",giveplayer);
format(string, sizeof(string), "Механик %s принял ваш вызов. Оставайтесь на своём месте.",sendername);
SendClientMessage(MechanicCall, COLOR_LIGHTBLUE, string);
new Float:X,Float:Y,Float:Z;
GetPlayerPos(MechanicCall, X, Y, Z);
SetPlayerCheckpoint(playerid, X, Y, Z, 5);
GameTextForPlayer(playerid, "~w~‹‘€‘‹A”Љ…† –EXAм…KA~n~~r~…ѓ…ЏE ‹ –APKEP", 5000, 1);
MechanicCallTime[playerid] = 1;
MechanicCall = 999;
return true;
}
else if(strcmp(x_job,"refill",true) == 0)
{
if(RefillOffer[playerid] == 999) return error(playerid, "Никто не предлагал Вам заправить транспорт.");
if(!IsPlayerConnected(RefillOffer[playerid]))return 1;
if(!ProxDetectorS(10.0, playerid, RefillOffer[playerid])) return error(playerid, "Вы должны находиться рядом с механиком, который предлагал вам заправку.");
if(PlayerInfo[playerid][pMoney] < RefillPrice[playerid]) return error(playerid, "Недостаточно средств.");
GetPlayerName(RefillOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
new car = GetPlayerVehicleID(playerid);
new fuel;
PlayerInfo[RefillOffer[playerid]][pMechSkill] ++;
if(PlayerInfo[RefillOffer[playerid]][pMechSkill] == 50) SendClientMessage(RefillOffer[playerid], COLOR_YELLOW, "Ваш скилл механика = 2.");
else if(PlayerInfo[RefillOffer[playerid]][pMechSkill] == 100) SendClientMessage(RefillOffer[playerid], COLOR_YELLOW, "Ваш скилл механика = 3.");
else if(PlayerInfo[RefillOffer[playerid]][pMechSkill] == 200) SendClientMessage(RefillOffer[playerid], COLOR_YELLOW, "Ваш скилл механика = 4.");
else if(PlayerInfo[RefillOffer[playerid]][pMechSkill] == 400) SendClientMessage(RefillOffer[playerid], COLOR_YELLOW, "Ваш скилл механика = 5.");
new level = PlayerInfo[RefillOffer[playerid]][pMechSkill];
if(level >= 0 && level <= 50) fuel = 15;
else if(level >= 51 && level <= 100) fuel = 40;
else if(level >= 101 && level <= 200) fuel = 60;
else if(level >= 201 && level <= 400) fuel = 80;
else if(level >= 401) fuel = 100;
format(string, sizeof(string), "Механик %s заправил ваш транспорт на %d литров за %d$.",giveplayer, fuel, RefillPrice[playerid]);
SendClientMessage(playerid, COLOR_FLBLUE, string);
format(string, sizeof(string), "Вы заправили транспорт %s на %d литров. %d$ было добавлено к вашей зарплате.",sendername,fuel,RefillPrice[playerid]);
SendClientMessage(RefillOffer[playerid], COLOR_FLBLUE, string);
PlayerInfo[RefillOffer[playerid]][pPayCheck] += RefillPrice[playerid];
PlayerInfo[playerid][pMoney] -= RefillPrice[playerid];//(playerid, -RefillPrice[playerid]);
if(Gas[car] < 110) Gas[car] += fuel;
RefillOffer[playerid] = 999;
RefillPrice[playerid] = 0;
refuelcar[playerid] = 0;
return true;
}
else if(strcmp(x_job,"live",true) == 0)
{
if(LiveOffer[playerid] == 999) return error(playerid, "Никто не предлагал Вам провести прямой эфир с Вами.");
if(!IsPlayerConnected(LiveOffer[playerid])) return 1;
if(!ProxDetectorS(5.0, playerid, LiveOffer[playerid])) return error(playerid, "Вы далеко от репортера.");
SendClientMessage(playerid, COLOR_LIGHTBLUE, "Вы заморожены до окончания прямого эфира.");
SendClientMessage(LiveOffer[playerid], COLOR_LIGHTBLUE, "Вы заморожены до окончания прямого эфира.");
TogglePlayerControllable(playerid, 0);
TogglePlayerControllable(LiveOffer[playerid], 0);
TalkingLive[playerid] = LiveOffer[playerid];
TalkingLive[LiveOffer[playerid]] = playerid;
LiveOffer[playerid] = 999;
return true;
}
else if(strcmp(x_job,"drugs",true) == 0)
{
if(DrugOffer[playerid] == 999) return error(playerid, "Никто не предлагал Вам сделку.");
if(PlayerInfo[playerid][pMoney] < DrugPrice[playerid]) return error(playerid, "Недостаточно средств.");
if(!IsPlayerConnected(DrugOffer[playerid])) return error(playerid, "Продавец вышел из игры.");
if(GetPVarInt(playerid,"Kruzut") > gettime()) return SendClientMessage(playerid, COLOR_GREY,"Подожди 2 минуты.");
GetPlayerName(DrugOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SFM(playerid,COLOR_LIGHTBLUE,"Вы купили %dг. наркотиков за %d$ у наркодилера %s.",DrugGram[playerid],DrugPrice[playerid],giveplayer);
format(string, sizeof(string), "Вы продали %s %dг. наркотиков за %d$, сумма будет перечисленна вам во время зарплаты.",sendername,DrugGram[playerid],DrugPrice[playerid]);
SendClientMessage(DrugOffer[playerid], COLOR_LIGHTBLUE, string);
PlayerInfo[DrugOffer[playerid]][pPayCheck] += DrugPrice[playerid];
PlayerInfo[playerid][pMoney] -= DrugPrice[playerid];//(playerid, -DrugPrice[playerid]);
PlayerInfo[playerid][pDrugs] += DrugGram[playerid];
PlayerInfo[DrugOffer[playerid]][pDrugs] -= DrugGram[playerid];
DrugOffer[playerid] = 999;
DrugPrice[playerid] = 0;
DrugGram[playerid] = 0;
SetPVarInt(playerid,"Kruzut",gettime()+120);
SetPVarInt(DrugOffer[playerid],"AntiFloodRep",gettime() + 60);
return true;
}
else if(strcmp(x_job,"mats",true) == 0)
{
if(MatsOffer[playerid] == 999) return error(playerid, "Никто не предлагал Вам сделку.");
if(PlayerInfo[playerid][pMoney] < MatsPrice[playerid]) return error(playerid, "Недостаточно средств.");
if(!IsPlayerConnected(MatsOffer[playerid])) return error(playerid, "Продавец вышел из игры.");
GetPlayerName(MatsOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
SFM(playerid,COLOR_LIGHTBLUE,"Вы купили %d материалов за %d$ у наркодилера %s.",MatsGram[playerid],MatsPrice[playerid],giveplayer);
format(string, sizeof(string), "Вы продали %s %d материалов за %d$, сумма будет перечисленна вам во время зарплаты.",sendername,MatsGram[playerid],MatsPrice[playerid]);
SendClientMessage(MatsOffer[playerid], COLOR_LIGHTBLUE, string);
PlayerInfo[MatsOffer[playerid]][pPayCheck] += MatsPrice[playerid];
PlayerInfo[playerid][pMoney] -= MatsPrice[playerid];//(playerid, -DrugPrice[playerid]);
PlayerInfo[playerid][pMats] += MatsGram[playerid];
PlayerInfo[MatsOffer[playerid]][pMats] -= MatsGram[playerid];
MatsOffer[playerid] = 999;
MatsPrice[playerid] = 0;
MatsGram[playerid] = 0;
return true;
}
else if(strcmp(x_job,"stats",true) == 0)
{
if(GetPVarInt(playerid,"SHOW")!= 1) return error(playerid, "Никто не предлагал Вам просмотр статистики.");
GetPlayerName(playerid,sendername,sizeof(sendername));
showstats[playerid] = ReturnUser(tmp);
ShowStats(playerid,showstats[playerid]);
format(string, sizeof(string), "{33CCFF}%s{FFFFFF} просматривает Вашу статистику.", sendername);
SendClientMessage(showstats[playerid], COLOR_WHITE, string);
DeletePVar(playerid,"SHOW"),showstats[playerid] = 0;
return true;
}
else if(strcmp(x_job,"repair",true) == 0)
{
if(RepairOffer[playerid] == 999) return error(playerid, "Никто не предлагал Вам починить транспорт.");
if(PlayerInfo[playerid][pMoney] < RepairPrice[playerid]) return error(playerid, "Недостаточно средств.");
if(!IsPlayerInAnyVehicle(playerid)) return error(playerid, "Вы должны находиться в транспортном средстве.");
if(!IsPlayerConnected(RepairOffer[playerid])) return 1;
if(!ProxDetectorS(10.0, playerid, RepairOffer[playerid])) return error(playerid, "Вы должны находиться рядом с механиком, который предлагал вам ремонт.");
GetPlayerName(RepairOffer[playerid], giveplayer, sizeof(giveplayer));
GetPlayerName(playerid, sendername, sizeof(sendername));
RepairCar[playerid] = GetPlayerVehicleID(playerid);
RepairVehicle(RepairCar[playerid]);
format(string, sizeof(string), "Механик %s отремонтировал ваше авто за %d$.",giveplayer,RepairPrice[playerid]);
SendClientMessage(playerid, COLOR_FLBLUE, string);
PlayerInfo[RepairOffer[playerid]][pMechSkill] ++;
if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 50) SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "Ваш скилл механика - 2.");
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 100) SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "Ваш скилл механика - 3.");
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 200) SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "Ваш скилл механика - 4.");
else if(PlayerInfo[RepairOffer[playerid]][pMechSkill] == 400) SendClientMessage(RepairOffer[playerid], COLOR_YELLOW, "Ваш скилл механика - 5.");
PlayerInfo[RepairOffer[playerid]][pPayCheck] += RepairPrice[playerid];
PlayerInfo[playerid][pMoney] -= RepairPrice[playerid];
RepairOffer[playerid] = 999;
RepairPrice[playerid] = 0;
repaircar[playerid] = 0;
return true;
}
else if(strcmp(x_job,"invite",true) == 0)
{
if(fteam[playerid] == 0)return SendClientMessage(playerid,COLOR_RED,"[ОШИБКА] {FFFFFF}Никто не предлагал тебе вступить во фракцию.");
new ftext[30];
if(PlayerInfo[fteam[playerid]][pLeader] == 1){ftext = "LSPD";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 2){ftext = "FBI";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 3){ftext = "National Guard";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 4){ftext = "Los Santos Medical Center";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 5){ftext = "La Cosa Nostra";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 6){ftext = "Yakuza Family";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 7){ftext = "Company Hired Killers";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 8){ftext = "The Triads Mafia";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 9){ftext = "San News";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 10){ftext = "The Ballas Gang";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 11){ftext = "Лицензеры";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 12){ftext = "The Grove Street Family";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 13){ftext = "Los Santos Vagos";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 14){ftext = "Varrios Los Aztecas";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 15){ftext = "San Fierro Rifa";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 16){ftext = "Russian Mafia";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 17){ftext = "Taxi Company";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 18){ftext = "Street Racers";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 19){ftext = "Hell Angels";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 20){ftext = "The Kazakh Mafia";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 21){ftext = "Hell Angels";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 22){ftext = "LVPD";}
else if(PlayerInfo[fteam[playerid]][pLeader] == 23){ftext = "Академия юристов";
}
new skinn,charr;
if(PlayerInfo[playerid][pSex] < 2)
{
switch(PlayerInfo[pInvite[playerid]][pLeader])
{
case 1: { charr = 280; skinn = 280; }
case 2: { charr = 285; skinn = 285; }
case 3: { charr = 287; skinn = 287; }
case 4: { charr = 71; skinn = 71; }
case 5: { charr = 98; skinn = 98; }
case 6: { charr = 121; skinn = 121; }
case 7: { charr = 29; skinn = 29; }
case 8: { charr = 170; skinn = 170; }
case 9: { charr = 290; skinn = 290; }
case 10: { charr = 28; skinn = 28; }
case 11: { charr = 59; skinn = 59; }
case 12: { charr = 105; skinn = 105; }
case 13: { charr = 108; skinn = 108; }
case 14: { charr = 114; skinn = 114; }
case 15: { charr = 184; skinn = 184; }
case 16: { charr = 206; skinn = 206; }
case 17: { charr = 142; skinn = 142; }
case 18: { charr = 21; skinn = 21; }
case 19: { charr = 60; skinn = 60; }
case 20: { charr = 176; skinn = 176; }
case 21: { charr = 248; skinn = 248; }
case 22: { charr = 280; skinn = 280; }
case 23: { charr = 59; skinn = 59; }
}
}
if(PlayerInfo[playerid][pSex] == 2)
{
switch(PlayerInfo[pInvite[playerid]][pLeader])
{
case 1: { charr = 93; skinn = 93; }
case 2: { charr = 93; skinn = 93; }
case 3: { charr = 191; skinn = 191;}
case 4: { charr = 219; skinn = 219;}
case 5: { charr = 216; skinn = 216;}
case 6: { charr = 169; skinn = 169;}
case 7: { charr = 150; skinn = 150;}
case 8: { charr = 141; skinn = 141;}
case 9: { charr = 150; skinn = 150;}
case 10:{ charr = 13; skinn = 13; }
case 11:{ charr = 172; skinn = 172;}
case 12:{ charr = 195; skinn = 195;}
case 13:{ charr = 12; skinn = 12; }
case 14:{ charr = 193; skinn = 193;}
case 15:{ charr = 40; skinn = 40; }
case 16:{ charr = 216; skinn = 216;}
case 17:{ charr = 193; skinn = 193;}
case 18:{ charr = 76; skinn = 76; }
case 19:{ charr = 152; skinn = 152;}
case 20:{ charr = 141; skinn = 141;}
case 21:{ charr = 172; skinn = 172;}
case 22:{ charr = 93; skinn = 93; }
case 23:{ charr = 172; skinn = 172;}
}
}
PlayerInfo[playerid][pRank] = 1;
if(PlayerInfo[fteam[playerid]][pLeader] > 0) PlayerInfo[playerid][pMember] = PlayerInfo[fteam[playerid]][pLeader];
PlayerInfo[playerid][pChar] = charr;
SetPlayerSkin(playerid, skinn);
PlayerInfo[playerid][pMember] = PlayerInfo[pInvite[playerid]][pLeader];
SpawnPlayer(playerid);
GettingJob[playerid] = 0;
format(string,sizeof(string), "* Ты был(а) принят в %s лидером %s на испытательный срок.",ftext,sendername(fteam[playerid]));
SendClientMessage(playerid,COLOR_LIGHTBLUE,string);
format(string,sizeof(string), "* Ты принял(а) игрока %s в %s на испытательный срок.",sendername,ftext);
SendClientMessage(fteam[playerid],COLOR_LIGHTBLUE,string);
fteam[playerid] = 0;
pInvite[playerid] = 999;
return true;
}
else return true;
}//not connected
return true;
}

L0ndl3m
29.12.2014, 15:52
sendername(fteam[playerid])
на

sendername

Dimon_Fanat
29.12.2014, 15:57
sendername(fteam[playerid])
на

sendername

Мне надо вообщем чтоб писало Ты был(а) принят в фракцию которую приняли и лидером который принял.

Osetin
29.12.2014, 16:05
Мне надо вообщем чтоб писало Ты был(а) принят в фракцию которую приняли и лидером который принял.

А нам надо, чтобы вы читали правила раздела. Закрыто.