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Просмотр полной версии : [MAP] Копия автошколы SRP (Округ АШ, задний и передний двор)



BossArturKA
09.04.2015, 02:44
http://i.imgur.com/ITjkKUh.png

Всем привет! предлагаю вашему вниманию маппинг автошколы (Копия SRP).
В мапинг входит задний и передний двор, парковка и прочие плюшки вблизи автошколы.

Количество объектов: 111 для вставки, 1 для удаления.
Замена текстур: Отсутствует.


https://www.youtube.com/watch?v=LzlEQI-dK-I&feature=youtu.be
Пихаем это в GameModeInit:
CreateObject(968,-2074.7390100,-87.5790000,34.9550000,0.0000000,90.0000000,270.000 0000); //1
CreateObject(982,-2087.5319800,-80.3250000,34.8000000,180.0000000,0.0000000,270.00 00000); //2
CreateObject(983,-2042.0000000,-83.9000000,35.0000000,0.0000000,180.0000000,0.0000 000); //3
CreateObject(983,-2017.0999800,-91.3000000,35.0000000,0.0000000,180.0000000,0.0000 000); //4
CreateObject(983,-2017.0999800,-92.9000000,35.0000000,0.0000000,180.0000000,0.0000 000); //5
CreateObject(983,-2074.7600100,-83.5370000,34.8000000,-180.0000000,0.0000000,0.0000000); //6
CreateObject(983,-2017.0999800,-99.3000000,35.0000000,0.0000000,180.0000000,0.0000 000); //7
CreateObject(983,-2074.7929700,-99.0500000,34.8000000,-180.0000000,0.0000000,0.0000000); //8
CreateObject(1215,-2017.8399700,-80.7690000,35.2660000,0.0000000,0.0000000,0.000000 0); //9
CreateObject(1215,-2036.6159700,-80.7920000,35.2550000,0.0000000,0.0000000,0.000000 0); //10
CreateObject(1215,-2017.8389900,-87.1860000,35.2730000,0.0000000,0.0000000,-11.2500000); //11
CreateObject(1215,-2036.6250000,-87.1040000,35.2530000,0.0000000,0.0000000,0.000000 0); //12
CreateObject(1232,-2074.9939000,-80.4800000,36.6010000,0.0000000,0.0000000,-56.2500000); //13
CreateObject(1232,-2083.2150900,-80.5030000,36.5320000,0.0000000,0.0000000,-22.5000000); //14
CreateObject(1232,-2074.9799800,-86.4800000,36.6010000,0.0000000,0.0000000,-56.2500000); //15
CreateObject(1232,-2091.6799300,-80.4970000,36.6070000,0.0000000,0.0000000,-22.5000000); //16
CreateObject(1232,-2074.9799800,-96.1700000,36.6010000,0.0000000,0.0000000,-56.2500000); //17
CreateObject(1237,-2027.9000200,-135.8000000,34.3000000,0.0000000,0.0000000,0.00000 00); //18
CreateObject(1237,-2052.1001000,-140.6000100,34.3000000,0.0000000,0.0000000,0.00000 00); //19
CreateObject(1237,-2052.1001000,-150.7000000,34.3000000,0.0000000,0.0000000,0.00000 00); //20
CreateObject(1237,-2023.4000200,-268.8999900,34.3000000,0.0000000,0.0000000,0.00000 00); //21
CreateObject(1237,-2023.4000200,-275.2000100,34.3000000,0.0000000,0.0000000,0.00000 00); //22
CreateObject(1237,-2017.8000500,-269.1000100,34.3000000,0.0000000,0.0000000,0.00000 00); //23
CreateObject(1237,-2033.1999500,-135.6000100,34.3000000,0.0000000,0.0000000,0.00000 00); //24
CreateObject(1237,-2022.3000500,-151.5000000,34.3000000,0.0000000,0.0000000,0.00000 00); //25
CreateObject(1237,-2083.8000500,-139.0000000,34.3000000,0.0000000,0.0000000,0.00000 00); //26
CreateObject(1237,-2022.3000500,-164.3000000,34.3000000,0.0000000,0.0000000,0.00000 00); //27
CreateObject(1237,-2052.0000000,-160.8000000,34.3000000,0.0000000,0.0000000,0.00000 00); //28
CreateObject(1237,-2083.8000500,-152.1000100,34.3000000,0.0000000,0.0000000,0.00000 00); //29
CreateObject(1237,-2052.1001000,-170.2000000,34.3000000,0.0000000,0.0000000,0.00000 00); //30
CreateObject(1237,-2035.5000000,-174.7000000,34.3000000,0.0000000,0.0000000,0.00000 00); //31
CreateObject(1237,-2040.1999500,-174.7000000,34.3000000,0.0000000,0.0000000,0.00000 00); //32
CreateObject(1237,-2022.3000500,-178.6000100,34.3000000,0.0000000,0.0000000,0.00000 00); //33
CreateObject(1237,-2035.5000000,-177.2000000,34.3000000,0.0000000,0.0000000,0.00000 00); //34
CreateObject(1237,-2083.8000500,-163.3999900,34.3000000,0.0000000,0.0000000,0.00000 00); //35
CreateObject(1237,-2035.5000000,-179.7000000,34.3000000,0.0000000,0.0000000,0.00000 00); //36
CreateObject(1237,-2040.1999500,-179.7000000,34.3000000,0.0000000,0.0000000,0.00000 00); //37
CreateObject(1237,-2083.8000500,-174.8000000,34.3000000,0.0000000,0.0000000,0.00000 00); //38
CreateObject(1237,-2022.3000500,-190.5000000,34.3000000,0.0000000,0.0000000,0.00000 00); //39
CreateObject(1237,-2064.3999000,-184.3000000,34.3000000,0.0000000,0.0000000,0.00000 00); //40
CreateObject(1237,-2067.3999000,-184.3000000,34.3000000,0.0000000,0.0000000,0.00000 00); //41
CreateObject(1237,-2070.6999500,-184.2000000,34.3000000,0.0000000,0.0000000,0.00000 00); //42
CreateObject(1237,-2064.3999000,-193.8000000,34.3000000,0.0000000,0.0000000,0.00000 00); //43
CreateObject(1237,-2083.8000500,-186.8999900,34.3000000,0.0000000,0.0000000,0.00000 00); //44
CreateObject(1237,-2064.3999000,-199.0000000,34.3000000,0.0000000,0.0000000,0.00000 00); //45
CreateObject(1237,-2083.8000500,-199.6000100,34.3000000,0.0000000,0.0000000,0.00000 00); //46
CreateObject(1237,-2083.8000500,-211.8000000,34.3000000,0.0000000,0.0000000,0.00000 00); //47
CreateObject(1237,-2020.5000000,-275.2000100,34.3000000,0.0000000,0.0000000,0.00000 00); //48
CreateObject(1237,-2017.8000500,-275.2000100,34.5000000,0.0000000,0.0000000,0.00000 00); //49
CreateObject(1257,-2027.4730200,-84.6550000,36.0400000,0.0000000,0.0000000,-90.0000000); //50
CreateObject(1290,-2013.0999800,-148.6000100,40.3000000,0.0000000,0.0000000,90.4940 000); //51
CreateObject(1290,-2047.1999500,-123.6000000,40.3000000,0.0000000,0.0000000,0.00000 00); //52
CreateObject(1290,-2043.5999800,-157.3000000,40.3000000,0.0000000,0.0000000,0.00000 00); //53
CreateObject(1290,-2070.8999000,-157.0000000,40.3000000,0.0000000,0.0000000,0.00000 00); //54
CreateObject(1290,-2095.3999000,-157.0000000,40.3000000,0.0000000,0.0000000,93.9940 000); //55
CreateObject(1290,-2012.9000200,-188.3999900,40.3000000,0.0000000,0.0000000,94.0000 000); //56
CreateObject(1290,-2071.3999000,-192.6000100,40.3000000,0.0000000,0.0000000,0.00000 00); //57
CreateObject(1290,-2095.3999000,-194.3000000,40.3000000,0.0000000,0.0000000,93.9940 000); //58
CreateObject(1290,-2041.1999500,-217.2000000,40.3000000,0.0000000,0.0000000,0.00000 00); //59
CreateObject(1290,-2023.5999800,-243.3000000,40.3000000,0.0000000,0.0000000,0.00000 00); //60
CreateObject(1290,-2024.8000500,-276.0000000,40.3000000,0.0000000,0.0000000,0.00000 00); //61
CreateObject(1350,-2057.0341800,-112.0937500,34.3180000,0.0000000,0.0000000,179.995 0000); //62
CreateObject(1352,-2055.6914100,-217.0932900,34.3751000,0.0000000,0.0000000,267.750 0000); //63
CreateObject(1359,-2031.1030300,-84.3450000,35.4520000,0.0000000,0.0000000,0.000000 0); //64
CreateObject(1422,-2087.6999500,-192.1000100,34.7000000,0.0000000,0.0000000,0.00000 00); //65
CreateObject(1696,-2020.6199900,-83.1520000,34.6710000,-18.9080000,0.0000000,0.0000000); //66
CreateObject(1696,-2023.5710400,-83.1610000,34.6730000,-18.9080000,0.0000000,0.0000000); //67
CreateObject(1696,-2020.6259800,-83.9650000,34.6430000,-18.9080000,0.0000000,0.0000000); //68
CreateObject(1696,-2029.0310100,-83.1470000,34.6680000,-18.9080000,0.0000000,0.0000000); //69
CreateObject(1696,-2023.5560300,-83.9930000,34.6480000,-18.9080000,0.0000000,0.0000000); //70
CreateObject(1696,-2034.4150400,-83.1330000,34.6690000,-18.9080000,0.0000000,0.0000000); //71
CreateObject(1696,-2028.9990200,-83.9530000,34.6480000,-18.9080000,0.0000000,0.0000000); //72
CreateObject(1696,-2034.4069800,-83.9720000,34.6480000,-18.9080000,0.0000000,0.0000000); //73
CreateObject(2633,-2037.4000200,-213.1000100,35.3000000,0.0000000,0.0000000,0.00000 00); //74
CreateObject(2633,-2041.5999800,-213.1000100,35.3000000,0.0000000,0.0000000,0.00000 00); //75
CreateObject(2633,-2045.9000200,-213.1000100,35.3000000,0.0000000,0.0000000,0.00000 00); //76
CreateObject(2633,-2037.4000200,-215.5000000,35.3000000,0.0000000,0.0000000,180.250 0000); //77
CreateObject(2633,-2041.5999800,-215.5000000,35.3000000,0.0000000,0.0000000,179.995 0000); //78
CreateObject(2633,-2045.9000200,-215.5000000,35.3000000,0.0000000,0.0000000,180.000 0000); //79
CreateObject(2754,-2035.6379400,-102.5780000,34.8020000,0.0000000,0.0000000,-90.0000000); //80
CreateObject(2892,-2022.1992200,-200.6992200,34.3000000,0.0000000,0.0000000,90.5000 000); //81
CreateObject(2899,-2020.3000500,-264.0000000,34.3000000,0.0000000,180.0000000,88.75 00000); //82
CreateObject(3379,-2052.1001000,-140.6000100,35.6000000,0.0000000,0.0000000,0.00000 00); //83
CreateObject(3399,-2038.1169400,-109.2460000,35.7480000,0.0000000,0.0000000,90.0000 000); //84
CreateObject(3578,-2047.1992200,-118.0000000,35.0000000,0.0000000,0.0000000,269.495 0000); //85
CreateObject(3578,-2047.0791000,-107.6992200,35.0000000,0.0000000,0.0000000,269.247 0000); //86
CreateObject(3877,-2061.8000500,-79.9000000,34.0000000,0.0000000,0.0000000,0.000000 0); //87
CreateObject(3877,-2064.6001000,-79.9000000,34.0000000,0.0000000,0.0000000,0.000000 0); //88
CreateObject(3877,-2067.3000500,-79.9000000,34.0000000,0.0000000,0.0000000,0.000000 0); //89
CreateObject(3877,-2069.9799800,-79.9000000,34.0000000,0.0000000,0.0000000,0.000000 0); //90
CreateObject(3877,-2061.8000500,-82.6000000,34.0000000,0.0000000,0.0000000,0.000000 0); //91
CreateObject(3877,-2072.6999500,-79.9000000,34.0000000,0.0000000,0.0000000,-382.5000000); //92
CreateObject(3877,-2061.8000500,-85.1100000,34.0000000,0.0000000,0.0000000,0.000000 0); //93
CreateObject(3877,-2061.8000500,-87.6000000,34.0000000,0.0000000,0.0000000,0.000000 0); //94
CreateObject(3877,-2060.8920900,-90.3640000,34.0000000,0.0000000,0.0000000,33.75000 00); //95
CreateObject(3877,-2058.6398900,-92.2080000,34.0000000,0.0000000,0.0000000,78.75000 00); //96
CreateObject(4597,-2043.5200200,-157.3999300,34.8000000,0.0000000,0.0000000,89.2470 000); //97
CreateObject(4597,-2017.0999800,-243.2000000,34.8000000,0.0000000,0.0000000,89.4950 000); //98
CreateObject(4597,-2023.5000000,-243.1992200,34.8000000,0.0000000,0.0000000,89.4950 000); //99
CreateObject(4597,-2070.8994100,-156.8994100,34.8000000,0.0000000,0.0000000,89.2420 000); //100
CreateObject(4597,-2043.7998000,-177.1992200,34.8000000,0.0000000,0.0000000,89.2470 000); //101
CreateObject(4597,-2071.3701200,-192.7000000,34.8000000,0.0000000,0.0000000,89.2470 000); //102
CreateObject(5153,-2029.4000200,-213.2000000,34.9000000,359.9950000,5.7400000,179.7 470000); //103
CreateObject(5153,-2033.1999500,-213.1000100,36.1000000,359.9950000,5.7400000,179.7 470000); //104
CreateObject(5153,-2029.3994100,-215.5996100,34.9000000,359.9950000,5.7350000,179.7 420000); //105
CreateObject(5153,-2033.1999500,-215.5000000,36.1000000,359.9960000,5.7460000,179.7 490000); //106
CreateObject(5153,-2050.1001000,-213.1000100,36.1000000,359.7510000,5.7500000,1.275 0000); //107
CreateObject(5153,-2054.0000000,-213.2000000,34.8000000,359.7470000,5.7460000,1.024 0000); //108
CreateObject(5153,-2050.1001000,-215.6000100,36.1000000,359.7470000,5.7460000,1.274 0000); //109
CreateObject(5153,-2054.0000000,-215.7000000,34.9000000,359.7470000,5.7460000,1.022 0000); //110
CreateObject(966,-2074.7351100,-87.6230000,34.1640000,0.0000000,0.0000000,90.00000 00); //111Ну и это в OnPlayerConnect:
RemoveBuildingForPlayer(playerid, 11014, -2076.4375, -107.92969, 36.96875, 31.869303);Координаты для ТП к автошколе:
-2022.8179,-95.7271,35.1641

Автор: Vyacheslav Ivankov.
Работа выполнена "копированием".
В работе использовалось: [1] MTA v. 1.3; [2] MTA v. 1.4.
Желающие внести изменения - за исходником в ЛС.

Samuel_Brooks
05.06.2015, 15:33
Чё то ошибка в gamemodeinit

Daniel_Cortez
05.06.2015, 16:12
Чё то ошибка в gamemodeinit
"У меня что-то не работает. Но что именно и где - не скажу."

gangzone.ini
06.06.2015, 12:44
Чё то ошибка в gamemodeinit

Видимо стример не добавил)
В начало мода #include <streamer>

Darc_leizer
02.07.2015, 13:39
:feminist:

Osetin
02.07.2015, 14:09
:feminist:

Устное предупреждение за нарушение ОпФ п.4.1.