PDA

Просмотр полной версии : [Прочее] TextDraw CAPTURE



Samuel_Wade
01.09.2016, 22:26
Автор: Samuel_Wade
Кол TD: 19
TextDraw CAPTURE делался для своего сервера denova не реклама)

https://pp.vk.me/c626723/v626723552/2bdb0/J2U08JpNlvU.jpg
https://pp.vk.me/c626723/v626723552/2bda7/146p0pKRkF4.jpg


//Player Textdraws(Äëÿ èãðîêÃ*):

new PlayerText:Textdraw0[MAX_PLAYERS];
new PlayerText:Textdraw1[MAX_PLAYERS];
new PlayerText:Textdraw2[MAX_PLAYERS];
new PlayerText:Textdraw3[MAX_PLAYERS];
new PlayerText:Textdraw4[MAX_PLAYERS];
new PlayerText:Textdraw5[MAX_PLAYERS];
new PlayerText:Textdraw6[MAX_PLAYERS];
new PlayerText:Textdraw7[MAX_PLAYERS];
new PlayerText:Textdraw8[MAX_PLAYERS];
new PlayerText:Textdraw9[MAX_PLAYERS];
new PlayerText:Textdraw10[MAX_PLAYERS];
new PlayerText:Textdraw11[MAX_PLAYERS];
new PlayerText:Textdraw12[MAX_PLAYERS];
new PlayerText:Textdraw13[MAX_PLAYERS];
new PlayerText:Textdraw14[MAX_PLAYERS];
new PlayerText:Textdraw15[MAX_PLAYERS];
new PlayerText:Textdraw16[MAX_PLAYERS];
new PlayerText:Textdraw17[MAX_PLAYERS];
new PlayerText:Textdraw18[MAX_PLAYERS];
new PlayerText:Textdraw19[MAX_PLAYERS];


Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 401.531280, 11.999986, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.000000, 5.819385);
PlayerTextDrawTextSize(playerid, Textdraw0[playerid], 246.943099, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw0[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw0[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 0);

Textdraw1[playerid] = CreatePlayerTextDraw(playerid, 399.521179, 15.166671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw1[playerid], 0.000000, 0.972329);
PlayerTextDrawTextSize(playerid, Textdraw1[playerid], 248.961837, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw1[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw1[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw1[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw1[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw1[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw1[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw1[playerid], 0);

Textdraw2[playerid] = CreatePlayerTextDraw(playerid, 399.109436, 30.166673, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw2[playerid], 0.000000, 0.972329);
PlayerTextDrawTextSize(playerid, Textdraw2[playerid], 248.961837, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw2[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw2[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw2[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw2[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw2[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw2[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw2[playerid], 0);

Textdraw3[playerid] = CreatePlayerTextDraw(playerid, 251.764709, 56.583381, "Pao®:");
PlayerTextDrawLetterSize(playerid, Textdraw3[playerid], 0.161529, 0.981666);
PlayerTextDrawAlignment(playerid, Textdraw3[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw3[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw3[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw3[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw3[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw3[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw3[playerid], 1);

Textdraw4[playerid] = CreatePlayerTextDraw(playerid, 399.168273, 45.166671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw4[playerid], 0.000000, 1.019387);
PlayerTextDrawTextSize(playerid, Textdraw4[playerid], 248.961837, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw4[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw4[playerid], 2162688);
PlayerTextDrawUseBox(playerid, Textdraw4[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw4[playerid], 102);
PlayerTextDrawSetShadow(playerid, Textdraw4[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw4[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw4[playerid], 0);

Textdraw5[playerid] = CreatePlayerTextDraw(playerid, 276.764739, 56.416713, "Willowfield");
PlayerTextDrawLetterSize(playerid, Textdraw5[playerid], 0.161529, 0.981666);
PlayerTextDrawAlignment(playerid, Textdraw5[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw5[playerid], -1523963137);
PlayerTextDrawSetShadow(playerid, Textdraw5[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw5[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw5[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw5[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw5[playerid], 1);

Textdraw6[playerid] = CreatePlayerTextDraw(playerid, 398.636871, 16.166671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw6[playerid], 0.000000, 0.783680);
PlayerTextDrawTextSize(playerid, Textdraw6[playerid], 249.903015, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw6[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw6[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw6[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw6[playerid], -2084585677);
PlayerTextDrawSetShadow(playerid, Textdraw6[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw6[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw6[playerid], 0);

Textdraw7[playerid] = CreatePlayerTextDraw(playerid, 398.225128, 31.166671, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw7[playerid], 0.000000, 0.783680);
PlayerTextDrawTextSize(playerid, Textdraw7[playerid], 249.903015, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw7[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw7[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw7[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw7[playerid], 33357619);
PlayerTextDrawSetShadow(playerid, Textdraw7[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw7[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw7[playerid], 0);

Textdraw8[playerid] = CreatePlayerTextDraw(playerid, 398.283966, 46.166660, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw8[playerid], 0.000000, 0.830738);
PlayerTextDrawTextSize(playerid, Textdraw8[playerid], 249.902999, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw8[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw8[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw8[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw8[playerid], -1523963137);
PlayerTextDrawSetShadow(playerid, Textdraw8[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw8[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw8[playerid], 0);

Textdraw9[playerid] = CreatePlayerTextDraw(playerid, 264.696075, 46.583328, "usebox");
PlayerTextDrawLetterSize(playerid, Textdraw9[playerid], 0.000000, 0.783679);
PlayerTextDrawTextSize(playerid, Textdraw9[playerid], 249.903060, 0.000000);
PlayerTextDrawAlignment(playerid, Textdraw9[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw9[playerid], 0);
PlayerTextDrawUseBox(playerid, Textdraw9[playerid], true);
PlayerTextDrawBoxColor(playerid, Textdraw9[playerid], -16776961);
PlayerTextDrawSetShadow(playerid, Textdraw9[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw9[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw9[playerid], 0);

Textdraw10[playerid] = CreatePlayerTextDraw(playerid, 253.235275, 43.583381, "‹pe¯¬");
PlayerTextDrawLetterSize(playerid, Textdraw10[playerid], 0.185058, 1.308334);
PlayerTextDrawAlignment(playerid, Textdraw10[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw10[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw10[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw10[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw10[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw10[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw10[playerid], 1);

Textdraw11[playerid] = CreatePlayerTextDraw(playerid, 312.588256, 43.416709, "8:12");
PlayerTextDrawLetterSize(playerid, Textdraw11[playerid], 0.185058, 1.308334);
PlayerTextDrawAlignment(playerid, Textdraw11[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw11[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw11[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw11[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw11[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw11[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw11[playerid], 1);

Textdraw12[playerid] = CreatePlayerTextDraw(playerid, 253.353134, 12.916709, "rifa");
PlayerTextDrawLetterSize(playerid, Textdraw12[playerid], 0.185058, 1.308334);
PlayerTextDrawAlignment(playerid, Textdraw12[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw12[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw12[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw12[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw12[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw12[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw12[playerid], 1);

Textdraw13[playerid] = CreatePlayerTextDraw(playerid, 316.941375, 12.166708, "0");
PlayerTextDrawLetterSize(playerid, Textdraw13[playerid], 0.185058, 1.308334);
PlayerTextDrawAlignment(playerid, Textdraw13[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw13[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw13[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw13[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw13[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw13[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw13[playerid], 1);

Textdraw14[playerid] = CreatePlayerTextDraw(playerid, 253.000335, 28.333379, "aztec");
PlayerTextDrawLetterSize(playerid, Textdraw14[playerid], 0.185058, 1.308334);
PlayerTextDrawAlignment(playerid, Textdraw14[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw14[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw14[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw14[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw14[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw14[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw14[playerid], 1);

Textdraw15[playerid] = CreatePlayerTextDraw(playerid, 316.588409, 27.583381, "0");
PlayerTextDrawLetterSize(playerid, Textdraw15[playerid], 0.185058, 1.308334);
PlayerTextDrawAlignment(playerid, Textdraw15[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw15[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw15[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw15[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw15[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw15[playerid], 2);
PlayerTextDrawSetProportional(playerid, Textdraw15[playerid], 1);

Textdraw16[playerid] = CreatePlayerTextDraw(playerid, 326.174652, 13.249978, "particle:bloodpool_64");
PlayerTextDrawLetterSize(playerid, Textdraw16[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw16[playerid], -12.845788, 13.416665);
PlayerTextDrawAlignment(playerid, Textdraw16[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw16[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw16[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw16[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw16[playerid], 4);

Textdraw17[playerid] = CreatePlayerTextDraw(playerid, 382.586303, 7.583308, "ld_otb2:ric1");
PlayerTextDrawLetterSize(playerid, Textdraw17[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw17[playerid], 16.470579, 23.916666);
PlayerTextDrawAlignment(playerid, Textdraw17[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw17[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw17[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw17[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw17[playerid], 4);

Textdraw18[playerid] = CreatePlayerTextDraw(playerid, 382.176605, 23.749984, "ld_otb2:ric5");
PlayerTextDrawLetterSize(playerid, Textdraw18[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw18[playerid], 16.470577, 22.166664);
PlayerTextDrawAlignment(playerid, Textdraw18[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw18[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw18[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw18[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw18[playerid], 4);

Textdraw19[playerid] = CreatePlayerTextDraw(playerid, 325.292297, 28.249975, "particle:bloodpool_64");
PlayerTextDrawLetterSize(playerid, Textdraw19[playerid], 0.000000, 0.000000);
PlayerTextDrawTextSize(playerid, Textdraw19[playerid], -12.845788, 13.416665);
PlayerTextDrawAlignment(playerid, Textdraw19[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw19[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw19[playerid], 0);
PlayerTextDrawSetOutline(playerid, Textdraw19[playerid], 0);
PlayerTextDrawFont(playerid, Textdraw19[playerid], 4);

Geebrox
09.10.2016, 23:36
То что в 1 скрине норм. Но во 2 ужас, цвета плохо подобраны глаза "режут" + кривые. Ну это лично мое мнение

Samuel_Wade
16.10.2016, 14:17
То что в 1 скрине норм. Но во 2 ужас, цвета плохо подобраны глаза "режут" + кривые. Ну это лично мое мнение

2 скриншот разработка как делался capture
на виде норм он и делался он для денова и я выложил каптур тд 1 скрина группа денова https://vk.com/denovarpbomba не реклама и там сейчас делается с 0 мод
https://pp.vk.me/c626718/v626718552/31e5d/5fBwldBEwHE.jpg

Desulaid
16.10.2016, 14:20
2 скриншот разработка как делался capture
на видео норм он
https://pp.vk.me/c626718/v626718552/31e5d/5fBwldBEwHE.jpg

И ты можешь прочитать на желтом фоне слово "информация" без кровавых слез? Шрифты слишком большие, а полоска узкая. Не красиво, не удобно.

Geebrox
18.10.2016, 23:07
Все равно криво, текстуры выходят из зоны бокса