Просмотр полной версии : [Вопрос] Вход в дом
Доброго времени суток, подскажите пожалуйста, как сделать вход в дом на ALT? MySQL R41.
Координаты входа в инт.
Float:henter_pos_x,
Float:henter_pos_y,
Float:henter_pos_z,
Координаты выхода с инт.
Float:hexit_pos_x,
Float:hexit_pos_y,
Float:hexit_pos_z,
ID интерьера.
hInt
middlematt
04.12.2016, 04:43
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_WALK))
{
for (new i; i < TOTALHOUSES; i++)
{
if (HouseInfo[i][pLocked])
return 1;
if (IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[i][henter_pos_x], HouseInfo[i][henter_pos_y], HouseInfo[i][henter_pos_z]))
{
SetPlayerPos
(playerid, HouseInfo[i][hexit_pos_x], HouseInfo[i][hexit_pos_y], HouseInfo[i][hexit_pos_z]);
SetPlayerVirtualWorld(playerid, i + 50);
SetPlayerInterior(playerid, HouseInfo[i][hInt]);
}
else if (IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[i][hexit_pos_y], HouseInfo[i][hexit_pos_z]))
{
SetPlayerPos
(playerid, HouseInfo[i][hexit_pos_x], HouseInfo[i][henter_pos_x], HouseInfo[i][henter_pos_y], HouseInfo[i][henter_pos_z]);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
}
}
}
return 1;
}
#define PRESSED(%0) \
(((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0)))
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if (PRESSED(KEY_WALK))
{
for (new i; i < TOTALHOUSES; i++)
{
if (HouseInfo[i][pLocked])
return 1;
if (IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[i][henter_pos_x], HouseInfo[i][henter_pos_y], HouseInfo[i][henter_pos_z]))
{
SetPlayerPos
(playerid, HouseInfo[i][hexit_pos_x], HouseInfo[i][hexit_pos_y], HouseInfo[i][hexit_pos_z]);
SetPlayerVirtualWorld(playerid, i + 50);
SetPlayerInterior(playerid, HouseInfo[i][hInt]);
}
else if (IsPlayerInRangeOfPoint(playerid, 5.0, HouseInfo[i][hexit_pos_y], HouseInfo[i][hexit_pos_z]))
{
SetPlayerPos
(playerid, HouseInfo[i][hexit_pos_x], HouseInfo[i][henter_pos_x], HouseInfo[i][henter_pos_y], HouseInfo[i][henter_pos_z]);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerInterior(playerid, 0);
}
}
}
return 1;
}
Благодарю.
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