SteveStage
29.04.2020, 12:41
При отображении TD на экран выводится не форматируемый текст, а кракозябры.
https://ibb.co/4R3rgwV
new
string[8-4+16+5+1];
format(string, sizeof(string), "+%s [%d]", invent_items[throw_take_items[i][tt_item]], throw_take_items[i][tt_amount]);
TextForPlayer(playerid, string, 2000, 1, COLOR_YELLOW);
new
Text:td_text_for_player[MAX_PLAYERS];
new
invent_items[23][16+1] =
{
"Пусто", "Бургер", "Пепси-Кола", "Desert Eagle", "Shotgun", "M4A1", "AK-47", "Baseball Bat", "Colt 45", "Spas-12", "Silenced Colt 45", "Golf Club",
"Nitestick", "Knife", "Chainsaw", "Grenade", "Smoke grenade", "Molotov", "Tec 9", "Uzi", "Mp5", "Rifle", "Sniper rifle"
};
stock TextForPlayer(playerid, const str[], time, style, color = COLOR_ORANGE)
{
TextDrawHideForPlayer(playerid, td_text_for_player[playerid]);
TextDrawDestroy(td_text_for_player[playerid]);
switch(style)
{
case 0:
{
td_text_for_player[playerid] = TextDrawCreate(323.748016, 214.666656, str);
TextDrawLetterSize(td_text_for_player[playerid], 0.782181, 2.924167);
TextDrawAlignment(td_text_for_player[playerid], 2);
TextDrawColor(td_text_for_player[playerid], color);
TextDrawBackgroundColor(td_text_for_player[playerid], 255);
TextDrawFont(td_text_for_player[playerid], 3);
TextDrawSetProportional(td_text_for_player[playerid], 1);
TextDrawSetOutline(td_text_for_player[playerid], 1);
TextDrawShowForPlayer(playerid, td_text_for_player[playerid]);
if(time > 0) SetTimerEx("@_TextForPlayerTD", time, false, "dd", playerid, _:td_text_for_player[playerid]);
return true;
}
case 1:
{
td_text_for_player[playerid] = TextDrawCreate(630.286926, 320.916778, str);
TextDrawLetterSize(td_text_for_player[playerid], 0.600394, 2.194999);
TextDrawAlignment(td_text_for_player[playerid], 3);
TextDrawColor(td_text_for_player[playerid], color);
TextDrawBackgroundColor(td_text_for_player[playerid], 255);
TextDrawFont(td_text_for_player[playerid], 3);
TextDrawSetProportional(td_text_for_player[playerid], 1);
TextDrawSetOutline(td_text_for_player[playerid], 1);
TextDrawShowForPlayer(playerid, td_text_for_player[playerid]);
if(time > 0) SetTimerEx("@_TextForPlayerTD", time, false, "dd", playerid, _:td_text_for_player[playerid]);
return true;
}
case 2:
{
td_text_for_player[playerid] = TextDrawCreate(320.937286, 89.250030, str);
TextDrawLetterSize(td_text_for_player[playerid], 0.484202, 1.769167);
TextDrawAlignment(td_text_for_player[playerid], 2);
TextDrawColor(td_text_for_player[playerid], color);
TextDrawBackgroundColor(td_text_for_player[playerid], 255);
TextDrawFont(td_text_for_player[playerid], 2);
TextDrawSetProportional(td_text_for_player[playerid], 1);
TextDrawSetOutline(td_text_for_player[playerid], 1);
TextDrawShowForPlayer(playerid, td_text_for_player[playerid]);
if(time > 0) SetTimerEx("@_TextForPlayerTD", time, false, "dd", playerid, _:td_text_for_player[playerid]);
return true;
}
}
return true;
}
@_TextForPlayerTD(playerid, td);
@_TextForPlayerTD(playerid, td)
{
TextDrawHideForPlayer(playerid, Text:td);
return true;
}
https://ibb.co/4R3rgwV
new
string[8-4+16+5+1];
format(string, sizeof(string), "+%s [%d]", invent_items[throw_take_items[i][tt_item]], throw_take_items[i][tt_amount]);
TextForPlayer(playerid, string, 2000, 1, COLOR_YELLOW);
new
Text:td_text_for_player[MAX_PLAYERS];
new
invent_items[23][16+1] =
{
"Пусто", "Бургер", "Пепси-Кола", "Desert Eagle", "Shotgun", "M4A1", "AK-47", "Baseball Bat", "Colt 45", "Spas-12", "Silenced Colt 45", "Golf Club",
"Nitestick", "Knife", "Chainsaw", "Grenade", "Smoke grenade", "Molotov", "Tec 9", "Uzi", "Mp5", "Rifle", "Sniper rifle"
};
stock TextForPlayer(playerid, const str[], time, style, color = COLOR_ORANGE)
{
TextDrawHideForPlayer(playerid, td_text_for_player[playerid]);
TextDrawDestroy(td_text_for_player[playerid]);
switch(style)
{
case 0:
{
td_text_for_player[playerid] = TextDrawCreate(323.748016, 214.666656, str);
TextDrawLetterSize(td_text_for_player[playerid], 0.782181, 2.924167);
TextDrawAlignment(td_text_for_player[playerid], 2);
TextDrawColor(td_text_for_player[playerid], color);
TextDrawBackgroundColor(td_text_for_player[playerid], 255);
TextDrawFont(td_text_for_player[playerid], 3);
TextDrawSetProportional(td_text_for_player[playerid], 1);
TextDrawSetOutline(td_text_for_player[playerid], 1);
TextDrawShowForPlayer(playerid, td_text_for_player[playerid]);
if(time > 0) SetTimerEx("@_TextForPlayerTD", time, false, "dd", playerid, _:td_text_for_player[playerid]);
return true;
}
case 1:
{
td_text_for_player[playerid] = TextDrawCreate(630.286926, 320.916778, str);
TextDrawLetterSize(td_text_for_player[playerid], 0.600394, 2.194999);
TextDrawAlignment(td_text_for_player[playerid], 3);
TextDrawColor(td_text_for_player[playerid], color);
TextDrawBackgroundColor(td_text_for_player[playerid], 255);
TextDrawFont(td_text_for_player[playerid], 3);
TextDrawSetProportional(td_text_for_player[playerid], 1);
TextDrawSetOutline(td_text_for_player[playerid], 1);
TextDrawShowForPlayer(playerid, td_text_for_player[playerid]);
if(time > 0) SetTimerEx("@_TextForPlayerTD", time, false, "dd", playerid, _:td_text_for_player[playerid]);
return true;
}
case 2:
{
td_text_for_player[playerid] = TextDrawCreate(320.937286, 89.250030, str);
TextDrawLetterSize(td_text_for_player[playerid], 0.484202, 1.769167);
TextDrawAlignment(td_text_for_player[playerid], 2);
TextDrawColor(td_text_for_player[playerid], color);
TextDrawBackgroundColor(td_text_for_player[playerid], 255);
TextDrawFont(td_text_for_player[playerid], 2);
TextDrawSetProportional(td_text_for_player[playerid], 1);
TextDrawSetOutline(td_text_for_player[playerid], 1);
TextDrawShowForPlayer(playerid, td_text_for_player[playerid]);
if(time > 0) SetTimerEx("@_TextForPlayerTD", time, false, "dd", playerid, _:td_text_for_player[playerid]);
return true;
}
}
return true;
}
@_TextForPlayerTD(playerid, td);
@_TextForPlayerTD(playerid, td)
{
TextDrawHideForPlayer(playerid, Text:td);
return true;
}