PDA

Просмотр полной версии : [MAP] Пожарная Станция [SAFD]



Osetin
26.11.2013, 17:41
http://ihost.pro-pawn.ru/image.php?di=VWV3


----------------------------------------------Машины----------------------------------------------
AddStaticVehicleEx(416,1116.5000000,-294.7000100,74.3000000,90.0000000,118,6,15); //Скорая
AddStaticVehicleEx(407,1084.5999800,-285.7000100,74.4000000,180.0000000,132,4,15); //Пажарная машина
AddStaticVehicleEx(544,1098.3000500,-286.3999900,74.4000000,180.0000000,132,4,15); //Пожарная машина 2
AddStaticVehicleEx(599,1046.8000500,-320.0000000,74.4000000,180.0000000,113,-1,15); //Police Ranger
AddStaticVehicleEx(596,1021.0000000,-319.8999900,73.8000000,180.0000000,121,6,15); //Police Car (LSPD)
AddStaticVehicleEx(525,1119.0000000,-342.0000000,74.0000000,2.0000000,164,13,15); //Tow Truck
AddStaticVehicleEx(431,1071.0999800,-300.7999900,74.2000000,180.0000000,121,-1,15); //Bus
AddStaticVehicleEx(563,1107.6992200,-354.3994100,74.9000000,58.9970000,139,-1,15); //Raindance
AddStaticVehicleEx(487,1093.5996100,-361.0000000,74.2000000,0.0000000,125,5,15); //Maverick
AddStaticVehicleEx(596,1024.5999800,-320.0000000,73.8000000,180.0000000,121,6,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1028.3000500,-319.8999900,73.8000000,180.0000000,121,6,15); //Police Car (LSPD)
AddStaticVehicleEx(596,1032.3000500,-320.1000100,73.8000000,180.0000000,121,6,15); //Police Car (LSPD)
AddStaticVehicleEx(599,1042.8000500,-319.8999900,74.4000000,180.0000000,113,-1,15); //Police Ranger
AddStaticVehicleEx(599,1038.9000200,-320.1000100,74.4000000,180.0000000,113,-1,15); //Police Ranger
AddStaticVehicleEx(525,1109.3000500,-340.5000000,74.0000000,90.0000000,164,13,15); //Tow Truck
AddStaticVehicleEx(407,1089.1999500,-285.7000100,74.4000000,180.0000000,132,4,15); //Firetruck
AddStaticVehicleEx(407,1093.4000200,-285.7999900,74.4000000,180.0000000,132,4,15); //Firetruck
AddStaticVehicleEx(544,1102.5999800,-286.2999900,74.4000000,180.0000000,132,4,15); //Firetruck LA
AddStaticVehicleEx(544,1107.0996100,-286.1992200,74.4000000,180.0000000,132,4,15); //Firetruck LA
AddStaticVehicleEx(416,1116.4000200,-299.7999900,74.3000000,90.0000000,118,6,15); //Ambulance
AddStaticVehicleEx(416,1116.5999800,-305.2999900,74.3000000,90.0000000,118,6,15); //Ambulance
AddStaticVehicleEx(416,1116.3000500,-311.0000000,74.3000000,90.0000000,118,6,15); //Ambulance
AddStaticVehicleEx(416,1116.4000200,-317.1000100,74.3000000,90.0000000,118,6,15); //Ambulance

----------------------------------------------Объекты----------------------------------------------
CreateObject(10610,1043.0000000,-302.0000000,83.5000000,0.0000000,0.0000000,179.9950000); //object(fedmint_sfs) (2)
CreateObject(987,1004.2000100,-365.2000100,72.3000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (1)
CreateObject(987,1004.2000100,-353.2000100,72.3000000,0.0000000,0.0000000,270.0000000); //object(elecfence_bar) (2)
CreateObject(987,1004.2000100,-341.2000100,72.3000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (3)
CreateObject(987,1004.0999800,-329.2999900,72.4000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (4)
CreateObject(987,1004.0000000,-317.3999900,72.5000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (5)
CreateObject(987,1004.0000000,-305.5000000,72.5000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (6)
CreateObject(987,1003.9000200,-293.6000100,72.6000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (7)
CreateObject(987,1003.7999900,-281.6000100,72.7000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (8)
CreateObject(987,1015.5000000,-279.5000000,73.0000000,0.0000000,0.0000000,180.0000000); //object(elecfence_bar) (9)
CreateObject(987,1027.5000000,-279.5000000,73.0000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (10)
CreateObject(987,1039.4000200,-279.3999900,73.0000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (12)
CreateObject(987,1051.3000500,-279.5000000,73.0000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (13)
CreateObject(987,1063.3000500,-279.5000000,73.0000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (14)
CreateObject(987,1075.1999500,-279.5000000,72.9000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (15)
CreateObject(987,1087.3000500,-279.2999900,73.2000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (16)
CreateObject(987,1098.9000200,-279.1000100,73.3000000,0.0000000,0.0000000,179.9950000); //object(elecfence_bar) (17)
CreateObject(987,1110.6999500,-280.2000100,73.0000000,0.0000000,0.0000000,175.0000000); //object(elecfence_bar) (18)
CreateObject(987,1121.9000200,-284.2000100,72.7000000,0.0000000,0.0000000,160.0000000); //object(elecfence_bar) (19)
CreateObject(987,1125.5000000,-295.7000100,73.0000000,0.0000000,0.0000000,110.0000000); //object(elecfence_bar) (20)
CreateObject(987,1125.5000000,-307.7000100,73.1000000,0.0000000,0.0000000,90.0000000); //object(elecfence_bar) (21)
CreateObject(987,1125.3000500,-319.6000100,73.2000000,0.0000000,0.0000000,89.0000000); //object(elecfence_bar) (22)
CreateObject(987,1125.0000000,-331.5000000,73.3000000,0.0000000,0.0000000,88.9950000); //object(elecfence_bar) (23)
CreateObject(987,1124.5000000,-343.1000100,73.0000000,0.0000000,0.0000000,88.9950000); //object(elecfence_bar) (24)
CreateObject(987,1124.0999800,-354.3999900,72.8000000,0.0000000,0.0000000,88.9950000); //object(elecfence_bar) (25)
CreateObject(987,1123.9000200,-366.0000000,72.6000000,0.0000000,0.0000000,88.9950000); //object(elecfence_bar) (26)
CreateObject(987,1108.1999500,-373.6000100,72.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (27)
CreateObject(987,1096.5000000,-373.6000100,72.6000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (28)
CreateObject(987,1084.6999500,-373.5000000,72.2000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (29)
CreateObject(987,1072.8000500,-373.3999900,72.2000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (30)
CreateObject(987,1039.6999500,-365.2000100,72.9000000,0.0000000,0.0000000,0.0000000); //object(elecfence_bar) (33)
CreateObject(987,1051.5999800,-365.2000100,73.0000000,0.0000000,0.0000000,342.0000000); //object(elecfence_bar) (34)
CreateObject(987,1062.9000200,-368.8999900,73.0000000,0.0000000,0.0000000,337.0000000); //object(elecfence_bar) (35)
CreateObject(1251,1019.2000100,-365.3999900,73.1000000,0.0000000,0.0000000,90.0000000); //object(smashbar) (1)
CreateObject(1251,1026.0000000,-365.5000000,73.0000000,0.0000000,0.0000000,90.0000000); //object(smashbar) (2)
CreateObject(1251,1032.8000500,-365.5000000,73.0000000,0.0000000,0.0000000,90.0000000); //object(smashbar) (3)
CreateObject(1251,1039.0000000,-365.5000000,73.0000000,0.0000000,0.0000000,90.0000000); //object(smashbar) (4)
CreateObject(1682,1062.0000000,-286.0000000,95.0000000,0.0000000,0.0000000,0.0000000); //object(ap_radar1_01) (1)
CreateObject(11461,1116.4000200,-366.0000000,73.0000000,0.0000000,0.0000000,0.0000000); //object(des_nwwtower) (1)
CreateObject(987,1118.3000500,-374.3999900,72.6000000,0.0000000,0.0000000,60.0000000); //object(elecfence_bar) (36)
CreateObject(987,1003.9000200,-279.5000000,72.5000000,0.0000000,0.0000000,269.9950000); //object(elecfence_bar) (37)
CreateObject(10829,1026.9000200,-361.1000100,72.9000000,0.0000000,0.0000000,0.0000000); //object(gatehouse1_sfse) (3)
CreateObject(2690,1055.1999500,-319.1000100,75.4000000,0.0000000,70.0000000,90.0000000); //object(cj_fire_ext) (1)
CreateObject(1320,1037.6999500,-459.0000000,52.1000000,0.0000000,0.0000000,194.0000000); //object(ws_roadwarning_05) (1)
CreateObject(713,993.2999900,-360.8999900,70.2000000,0.0000000,0.0000000,0.0000000); //object(veg_bevtree1) (1)
CreateObject(703,1008.2999900,-316.2999900,73.0000000,0.0000000,0.0000000,0.0000000); //object(sm_veg_tree7_big) (1)
CreateObject(9833,1027.3994100,-362.2998000,79.5000000,0.0000000,0.0000000,0.0000000); //object(fountain_sfw) (1)
CreateObject(3877,1013.9000200,-451.2000100,52.4000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (1)
CreateObject(3877,1037.0000000,-442.7000100,52.6000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (2)
CreateObject(3877,1040.0000000,-365.7000100,74.6000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (3)
CreateObject(3877,1015.5999800,-365.7000100,74.6000000,0.0000000,0.0000000,0.0000000); //object(sf_rooflite) (4)
CreateObject(2922,1026.6044900,-329.3642600,72.9898100,0.0000000,0.0000000,0.0000000); //object(kmb_keypad) (1)
CreateObject(3934,1019.6572300,-349.5283200,72.8091700,0.0000000,0.0000000,0.0000000); //object(helipad01) (1)
CreateObject(3934,1109.9250500,-355.7240000,72.9850000,0.0000000,0.0000000,0.0000000); //object(helipad01) (2)
CreateObject(3934,1095.4759500,-359.8299900,72.9840000,0.0000000,0.0000000,0.0000000); //object(helipad01) (3)
CreateObject(1293,1040.0520000,-366.1440100,73.5160000,0.0000000,0.0000000,0.0000000); //object(papermachn01) (1)
CreateObject(983,1110.0999800,-288.3999900,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (1)
CreateObject(983,1110.0999800,-283.6000100,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (2)
CreateObject(983,1113.3000500,-291.6000100,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (3)
CreateObject(983,1119.5999800,-291.6000100,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (4)
CreateObject(983,1122.8000500,-294.7999900,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (5)
CreateObject(983,1122.8000500,-301.1000100,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (6)
CreateObject(983,1122.8000500,-307.5000000,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (7)
CreateObject(983,1122.1999500,-313.7999900,73.8000000,0.0000000,0.0000000,350.0000000); //object(fenceshit3) (9)
CreateObject(983,1121.5999800,-320.0000000,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (10)
CreateObject(983,1121.5999800,-326.3999900,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (11)
CreateObject(983,1118.4000200,-329.6000100,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (12)
CreateObject(983,1112.0000000,-329.6000100,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (13)
CreateObject(983,1105.5999800,-329.6000100,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (14)
CreateObject(983,1099.1999500,-329.6000100,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (15)
CreateObject(983,1092.6999500,-326.3999900,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (16)
CreateObject(983,1096.0000000,-329.6000100,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (17)
CreateObject(983,1092.6999500,-320.0000000,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (18)
CreateObject(983,1092.6999500,-313.6000100,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (19)
CreateObject(983,1092.6999500,-312.0000000,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (20)
CreateObject(983,1095.9000200,-308.7999900,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (21)
CreateObject(983,1096.6999500,-303.7999900,73.7000000,0.0000000,0.0000000,90.0000000); //object(fenceshit3) (22)
CreateObject(983,1093.5000000,-300.6000100,73.7000000,0.0000000,0.0000000,0.0000000); //object(fenceshit3) (23)
CreateObject(672,1098.1999500,-299.1000100,73.0000000,0.0000000,0.0000000,337.5000000); //object(sm_veg_tree5) (1)
CreateObject(12928,1113.6999500,-340.5000000,73.0000000,0.0000000,0.0000000,0.0000000); //object(sw_shedinterior04) (1)
CreateObject(12929,1113.5999800,-340.6000100,73.0000000,0.0000000,0.0000000,0.0000000); //object(sw_shed06) (2)
CreateObject(9245,1098.8000500,-319.2000100,84.8000000,0.0000000,0.0000000,90.0000000); //object(cstguard_sfn01) (1)


----------------------------------------------Удаленые Объекты----------------------------------------------
RemoveBuildingForPlayer(playerid, 3295, 1099.1172, -358.4766, 77.6172, 0.25);
RemoveBuildingForPlayer(playerid, 3347, 1114.2969, -353.8203, 72.7969, 0.25);
RemoveBuildingForPlayer(playerid, 3347, 1107.5938, -358.5156, 72.7969, 0.25);
RemoveBuildingForPlayer(playerid, 3376, 1070.4766, -355.1641, 77.3359, 0.25);
RemoveBuildingForPlayer(playerid, 3404, 1019.3828, -300.2422, 72.9844, 0.25);
RemoveBuildingForPlayer(playerid, 3404, 1045.5625, -300.6016, 72.9844, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1012.2891, -282.5391, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1023.4219, -279.9063, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1503, 1019.3203, -282.7891, 73.2031, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1047.3125, -280.3359, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1059.2266, -281.2656, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1082.9922, -283.6797, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3425, 1015.0938, -361.1016, 84.0391, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1007.6719, -361.6250, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1042.8125, -368.1953, 73.1016, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1007.6250, -349.8984, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1007.5234, -326.4453, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1007.4766, -314.7188, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1007.4297, -302.9922, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1007.3828, -291.2578, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3402, 1019.3828, -300.2422, 72.9844, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1083.6641, -368.5313, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1071.9375, -368.5156, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1060.2109, -368.4922, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3375, 1070.4766, -355.1641, 77.3359, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1094.4141, -367.9688, 72.8984, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1092.7109, -327.0625, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1095.3984, -329.8203, 73.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1092.7969, -321.4844, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1092.9063, -315.9688, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1093.1953, -299.2969, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 3402, 1045.5625, -300.6016, 72.9844, 0.25);
RemoveBuildingForPlayer(playerid, 13206, 1072.9531, -289.1797, 72.7344, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1093.3047, -293.7813, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1096.1563, -291.2656, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 656, 1096.6250, -294.4141, 72.9375, 0.25);
RemoveBuildingForPlayer(playerid, 3286, 1099.1172, -358.4766, 77.6172, 0.25);
RemoveBuildingForPlayer(playerid, 3175, 1107.5938, -358.5156, 72.7969, 0.25);
RemoveBuildingForPlayer(playerid, 3276, 1107.1172, -368.5703, 73.8438, 0.25);
RemoveBuildingForPlayer(playerid, 3253, 1106.6406, -319.8750, 73.7422, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1106.4922, -330.0234, 73.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1100.9141, -329.9297, 73.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1308, 1101.2891, -329.5313, 72.8984, 0.25);
RemoveBuildingForPlayer(playerid, 3250, 1110.2422, -298.9453, 73.0391, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1101.6719, -291.3750, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1107.2656, -291.4609, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 672, 1097.4688, -314.2109, 73.6641, 0.25);
RemoveBuildingForPlayer(playerid, 3175, 1114.2969, -353.8203, 72.7969, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1117.5781, -330.2109, 73.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1112.0000, -330.1250, 73.5078, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1112.7813, -291.5703, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1118.3750, -291.6641, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1120.4297, -327.7656, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1121.0234, -294.5234, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1120.6250, -316.7344, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1120.9297, -300.1172, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1120.8203, -305.6328, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1120.7344, -311.2188, 73.5703, 0.25);
RemoveBuildingForPlayer(playerid, 1408, 1120.5391, -322.2500, 73.5703, 0.25);

Автор : James_Bust

Cans
26.11.2013, 18:07
Отлично вписывается в этом месте