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Просмотр полной версии : [MAP] Спортивно-развлекательный уголок на Grove Street



Johny
19.01.2014, 18:23
Здравствуйте Ув.Пользователи и Гости Pro-Pawn.

У меня отключали интернет на 2 дня и от делать нечего решил побаловаться в MTA.

И вот представляю Вашему вниманию спортивно-развлекательный уголок,который находится на районе Grove Street.

Там имеется бильярдный стол,стрелковая площадка :triniti:,барный столик :drinks:,тренажоры :lazy2: и т.п.

Вообщем выкладываю Вам скрины и код моей работы!


http://fotohost.kz/images/2014/01/19/KBCpZ.jpg
http://fotohost.kz/images/2014/01/19/hzLbY.jpg
http://fotohost.kz/images/2014/01/19/1TiAQ.jpg

CreateObject(3361,2516.5000000,-1712.0999800,14.8000000,0.0000000,0.0000000,0.0000000); //object(cxref_woodstair) (1)
CreateObject(1472,2512.6999500,-1713.1999500,17.0000000,0.0000000,0.0000000,178.0000000); //object(dyn_porch_1) (2)
CreateObject(2049,2519.1001000,-1719.0000000,18.5000000,0.0000000,0.0000000,270.0000000); //object(cj_target1) (2)
CreateObject(2050,2519.1001000,-1720.3000500,18.5000000,0.0000000,0.0000000,270.0000000); //object(cj_target2) (1)
CreateObject(2051,2519.1001000,-1721.4000200,18.5000000,0.0000000,0.0000000,270.0000000); //object(cj_target4) (1)
CreateObject(2050,2519.1001000,-1718.0999800,18.5000000,0.0000000,0.0000000,268.0000000); //object(cj_target2) (2)
CreateObject(2049,2519.1001000,-1722.6999500,18.5000000,0.0000000,0.0000000,270.0000000); //object(cj_target1) (8)
CreateObject(2915,2498.6999500,-1723.3000500,17.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_dumbbell2) (1)
CreateObject(1583,2511.6999500,-1712.0000000,16.9000000,0.0000000,0.0000000,90.0000000); //object(tar_gun2) (1)
CreateObject(2964,2496.1999500,-1718.6999500,17.6000000,0.0000000,0.0000000,270.0000000); //object(k_pooltablesm) (1)
CreateObject(2997,2496.1001000,-1719.0000000,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_poolballstp03) (1)
CreateObject(2999,2496.1999500,-1718.6999500,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_poolballstp05) (1)
CreateObject(3000,2496.3000500,-1719.0999800,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_poolballstp06) (1)
CreateObject(2996,2496.0000000,-1718.3000500,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_poolballstp02) (1)
CreateObject(2995,2496.5000000,-1718.9000200,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_poolballstp01) (1)
CreateObject(3002,2496.3999000,-1718.0000000,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_poolballspt01) (1)
CreateObject(3003,2496.3999000,-1718.4000200,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_poolballcue) (1)
CreateObject(3004,2496.0000000,-1719.0000000,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_poolq2) (3)
CreateObject(3004,2496.3999000,-1718.5000000,18.5000000,0.0000000,0.0000000,182.0000000); //object(k_poolq2) (5)
CreateObject(16151,2490.6001000,-1714.1999500,17.6000000,0.0000000,0.0000000,90.0000000); //object(ufo_bar) (1)
CreateObject(1669,2492.0000000,-1715.0999800,18.4000000,0.0000000,0.0000000,0.0000000); //object(propwinebotl1) (1)
CreateObject(1551,2489.8000500,-1715.4000200,18.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (1)
CreateObject(1546,2493.8999000,-1714.4000200,18.3000000,0.0000000,0.0000000,0.0000000); //object(cj_pint_glass) (1)
CreateObject(1543,2489.1999500,-1715.0999800,18.2000000,0.0000000,0.0000000,0.0000000); //object(cj_beer_b_2) (1)
CreateObject(1520,2491.0000000,-1715.3000500,18.2000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_bounce) (1)
CreateObject(1509,2487.3999000,-1714.4000200,18.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_3) (1)
CreateObject(1551,2487.8000500,-1715.1999500,18.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_wine_big) (2)
CreateObject(1669,2487.3000500,-1714.8000500,18.4000000,0.0000000,0.0000000,0.0000000); //object(propwinebotl1) (2)
CreateObject(2965,2496.3999000,-1718.0000000,18.5000000,0.0000000,0.0000000,0.0000000); //object(k_pooltriangle01) (1)
CreateObject(1641,2498.5000000,-1722.5000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(beachtowel03) (1)
CreateObject(1643,2495.5000000,-1722.5000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(beachtowel01) (1)
CreateObject(1642,2497.0000000,-1722.5000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(beachtowel02) (1)
CreateObject(2915,2497.1999500,-1723.3000500,17.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_dumbbell2) (2)
CreateObject(2915,2495.6999500,-1723.3000500,17.7000000,0.0000000,0.0000000,0.0000000); //object(kmb_dumbbell2) (3)
CreateObject(2913,2501.3999000,-1723.4000200,17.6000000,0.0000000,0.0000000,0.0000000); //object(kmb_bpress) (2)
CreateObject(2857,2488.1001000,-1721.1999500,17.6000000,0.0000000,0.0000000,0.0000000); //object(gb_kitchtakeway02) (1)
CreateObject(2814,2493.3000500,-1715.0999800,18.2000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway01) (1)
CreateObject(955,2497.3000500,-1713.6999500,17.6000000,0.0000000,0.0000000,0.0000000); //object(cj_ext_sprunk) (1)
CreateObject(1776,2496.1001000,-1713.5999800,18.7000000,0.0000000,0.0000000,357.9950000); //object(cj_candyvendor) (1)
CreateObject(2837,2514.3999000,-1718.4000200,17.6000000,0.0000000,0.0000000,0.0000000); //object(gb_takeaway02) (1)
CreateObject(2116,2489.6999500,-1719.8000500,17.6000000,0.0000000,0.0000000,0.0000000); //object(low_dinning_6) (1)
CreateObject(1762,2500.6999500,-1722.4000200,17.6000000,0.0000000,0.0000000,116.0000000); //object(swank_single_2) (1)
CreateObject(2235,2489.6999500,-1721.6999500,17.6000000,0.0000000,0.0000000,0.0000000); //object(coffee_med_6) (1)
CreateObject(2235,2489.8000500,-1719.0000000,17.6000000,0.0000000,0.0000000,0.0000000); //object(coffee_med_6) (2)
CreateObject(1769,2492.1999500,-1719.4000200,17.6000000,0.0000000,0.0000000,272.0000000); //object(low_single_3) (1)
CreateObject(1769,2488.3999000,-1720.5000000,17.6000000,0.0000000,0.0000000,87.9950000); //object(low_single_3) (2)
CreateObject(1421,2486.3000500,-1723.0000000,18.3000000,0.0000000,0.0000000,0.0000000); //object(dyn_boxes) (1)
CreateObject(1703,2499.1001000,-1714.0000000,17.6000000,0.0000000,0.0000000,336.0000000); //object(kb_couch02) (1)
CreateObject(1664,2489.6999500,-1719.8000500,18.6000000,0.0000000,0.0000000,0.0000000); //object(propwinebotl2) (1)
CreateObject(1668,2490.3999000,-1720.0000000,18.6000000,0.0000000,0.0000000,0.0000000); //object(propvodkabotl1) (1)
CreateObject(1951,2490.8999000,-1719.6999500,18.6000000,0.0000000,0.0000000,0.0000000); //object(kb_beer01) (1)
CreateObject(2831,2490.1001000,-1719.5999800,18.4000000,0.0000000,0.0000000,0.0000000); //object(gb_platedirty03) (1)
CreateObject(350,2492.3000500,-1715.5000000,17.8000000,0.0000000,0.0000000,0.0000000); //object(4)
CreateObject(336,2491.8000500,-1720.4000200,17.9000000,0.0000000,0.0000000,0.0000000); //object(5)
CreateObject(1584,2519.0000000,-1716.5999800,17.6000000,0.0000000,0.0000000,304.0000000); //object(tar_gun1) (1)
CreateObject(1840,2487.1999500,-1713.5000000,18.2000000,0.0000000,0.0000000,68.0000000); //object(speaker_2) (1)
CreateObject(2103,2516.5000000,-1715.4000200,18.6000000,0.0000000,0.0000000,300.0000000); //object(low_hi_fi_1) (1)
CreateObject(2630,2502.6999500,-1722.4000200,17.6000000,0.0000000,0.0000000,179.9950000); //object(gym_bike) (1)
CreateObject(2628,2504.5000000,-1722.0999800,17.6000000,0.0000000,0.0000000,177.9950000); //object(gym_bench2) (1)
CreateObject(2627,2506.6001000,-1722.3000500,17.6000000,0.0000000,0.0000000,0.0000000); //object(gym_treadmill) (1)
CreateObject(1717,2518.1999500,-1713.5000000,17.6000000,0.0000000,0.0000000,266.0000000); //object(telly_low_test) (1)
CreateObject(1703,2517.3000500,-1716.0000000,17.6000000,0.0000000,0.0000000,122.0000000); //object(kb_couch02) (2)
CreateObject(372,2519.3999000,-1717.5999800,18.6000000,0.0000000,0.0000000,0.0000000); //object(3)
CreateObject(1362,2503.8000500,-1714.3000500,18.2000000,0.0000000,0.0000000,0.0000000); //object(cj_firebin) (1)
CreateObject(930,2510.1001000,-1721.9000200,18.1000000,0.0000000,0.0000000,0.0000000); //object(o2_bottles) (1)
CreateObject(930,2510.1001000,-1723.1999500,18.1000000,0.0000000,0.0000000,0.0000000); //object(o2_bottles) (2)
CreateObject(930,2510.0000000,-1720.5999800,18.1000000,0.0000000,0.0000000,0.0000000); //object(o2_bottles) (3)
CreateObject(930,2509.8999000,-1719.3000500,18.1000000,0.0000000,0.0000000,0.0000000); //object(o2_bottles) (4)
CreateObject(930,2509.8000500,-1717.9000200,18.1000000,0.0000000,0.0000000,0.0000000); //object(o2_bottles) (5)


Старался специально для Pro-Pawn!

Не откажусь от комментов! :blush2:

Автор: Johny(Я)

Время работы: 1,5 часа

Mr_David
19.01.2014, 18:27
А ты подумал как они будут забираться туда? Если скажешь запрыгивать поставлю - !

SetPlayerPos , не?


Работа на 3+.

alfjkee
19.01.2014, 18:27
А ты подумал как они будут забираться туда? Если скажешь запрыгивать поставлю - !

Можно в доме, на втором этаже, поставить пикап с названием - "На крышу".
Имхо, правдоподобно будет)

TWIX
19.01.2014, 18:28
А ты подумал как они будут забираться туда? Если скажешь запрыгивать поставлю - !

Ах и ещё заметил что автомат с чипсами залезает в крышу!


SetPlayerPos , не?


Работа на 3+.

Я так то у него спрашивал ))


Ах и ещё заметил что автомат с чипсами залезает в крышу!

А как насчёт этого?

Johny
19.01.2014, 18:35
А ты подумал как они будут забираться туда? Если скажешь запрыгивать поставлю - !
Лови специально для тебя :) http://fotohost.kz/images/2014/01/19/ZzNYK.jpg (http://fotohost.kz/image/bzYu)

Johny
19.01.2014, 18:38
SetPlayerPos , не?


Работа на 3+.
Ну считай как хочешь :) Хотел бы твою работу увидеть.

TimoXa32
19.01.2014, 18:38
Работа на 3+

Johny
19.01.2014, 18:39
А как насчёт этого?

Это косяк мой.Я знал про него,но не исправил так,как не придал этому особого значения.Извиняюсь

Johny
19.01.2014, 18:40
Работа на 3+
Окай.

Johny
19.01.2014, 18:44
Спасибо за комментарии!В следующий раз сделаю получше...

TWIX
19.01.2014, 18:44
Ничего не буду ставить!

Johny
19.01.2014, 18:47
Ничего не буду ставить!
Лады

TWIX
19.01.2014, 18:57
Ну ок старался же как никак тем более он объяснил почему он сделал автомат с чипсами именно так!

Salvacore
19.01.2014, 19:10
Могешь.

Johny
19.01.2014, 19:12
Могешь.
Спасибо!

L0ndl3m
19.01.2014, 19:16
Хорошая работа, молодец.

Johny
19.01.2014, 19:23
Хорошая работа, молодец.
Спасибо!

ߣΘnÐγ*
20.01.2014, 12:28
Если честно то маппинг не нужный...

Johny
20.01.2014, 15:37
Если честно то маппинг не нужный...
Ну тут как посмотреть.Может и нужен может и нет.Вот смотри кто не захочет себе на сервер поставить что-то необычное?Мне кажется каждый хочет внести что-то свое.Ну вот можно воспользоваться,но обязательной нужды он не представляет.

ߣΘnÐγ*
20.01.2014, 16:45
Ну тут как посмотреть.Может и нужен может и нет.Вот смотри кто не захочет себе на сервер поставить что-то необычное?Мне кажется каждый хочет внести что-то свое.Ну вот можно воспользоваться,но обязательной нужды он не представляет.

Ейй,не обижайся :D Это лично моё мнение,я за себя отвечаю а не за "кого-то"

Nikoo007
03.02.2014, 19:40
Пойдет. ;)