В начало мода.
PHP код:
new
ShoeTies[MAX_PLAYERS],
shoetie_timer[MAX_PLAYERS]
;
В OnPlayerDisconnect.
PHP код:
KillTimer(shoetie_timer[playerid]);
В OnPlayerConnect.
PHP код:
shoetie_timer[playerid] = SetTimerEx("Shoeties", 600000, 1, "i", playerid);
В OnPlayerSpawn.
PHP код:
ShoeTies[playerid] = 1;
В OnPlayerKeyStateChange.
PHP код:
if(!IsPlayerInAnyVehicle(playerid)){
if ((newkeys & KEY_JUMP) && !(oldkeys & KEY_JUMP) || (newkeys & KEY_SPRINT) && !(oldkeys & KEY_SPRINT)){
if(ShoeTies[playerid] == 0){
ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);
ApplyAnimation(playerid, "GYMNASIUM", "gym_jog_falloff",4.1,0,1,1,0,0);
SendClientMessage(playerid,-1,"У вас развязаны шнурки, завяжите их (( /tieshoes ))");
}
}
}
Ко всем командам.
В конец мода.
PHP код:
forward Shoeties(playerid);
public Shoeties(playerid){
if(ShoeTies[playerid] == 1){
new
RandomTie
;
RandomTie = random(100);
switch(RandomTie){
case 0..4: ShoeTies[playerid] = 0;
}
}
return 1;
}
Автор: WardenCS
Перевод и доработка статьи: Salvador
Специально для: Pro-Pawn.Ru