Как можно упростить код этот
PHP код:
if(clickedid == SkinRabLeft)
{
switch (SelectCharID[playerid])
{
case 1: // LSPD
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[0][0]); SelectCharPlace[playerid] = 8; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[1][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[2][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[3][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[4][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[5][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[6][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[7][0]); SelectCharPlace[playerid] = 7; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 2: // FBI
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[8][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[9][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[10][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[11][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[12][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[13][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 3: // Army SF
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[91][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[89][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 179); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 4: // Medics SF
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[16][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[17][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[18][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[19][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[20][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 5: // La Cosa Nostra
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[21][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[22][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[23][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[24][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 290); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 119); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 6: // Yakuza
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[25][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[26][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[27][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[28][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 121); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 122); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 7: // Goverment
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[29][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[30][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[31][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[32][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[33][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 8: // Casino Caligula
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 189); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[46][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[47][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 10: // SFPD
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[34][0]); SelectCharPlace[playerid] = 8; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[35][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[36][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[37][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[38][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[39][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[40][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[41][0]); SelectCharPlace[playerid] = 7; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 11: // Instructors
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[48][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[49][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[51][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 171); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 194); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 12: // Ballas
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[74][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[75][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[76][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 195); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 13: // Vagos
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[80][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[81][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[82][0]); SelectCharPlace[playerid] = 2;SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 226); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 14: // Russian Mafia
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[60][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[61][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[62][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[63][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[64][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 3); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 15: // Grove
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[65][0]); SelectCharPlace[playerid] = 8; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[66][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[67][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[68][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[69][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[70][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, 56); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, 293); SelectCharPlace[playerid] = 7; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 16: // SA News
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[85][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[86][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[87][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[88][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 17: // Aztek
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[71][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[72][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[73][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 226); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 292); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 18: // Rifa
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[77][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[78][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[79][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 30); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 226); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 273); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 19: // Army LV
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[91][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[89][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 179); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 21: // LVPD
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[52][0]); SelectCharPlace[playerid] = 8; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[53][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[54][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[55][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[56][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[57][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[58][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[59][0]); SelectCharPlace[playerid] = 7; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 22: // Хитманы
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 246); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, 248); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 247); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 181); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
}
}
//--------------------------------------------------------------------------
if(clickedid == SkinRabSelect)
{
PlayerInfo[playerid][pSkin] = GetPVarInt(playerid,"InviteSkin");
//forma[playerid] = 0;
SetPlayerVirtualWorld(playerid,0);
SelectCharPlace[playerid] = 0;
SelectCharID[playerid] = 0;
TogglePlayerControllable(playerid,1);
CancelSelectTextDraw(playerid);
SpawnPlayer(playerid);
TextDrawHideForPlayer(playerid,SkinRabSelect);
TextDrawHideForPlayer(playerid,SkinRabRight);
TextDrawHideForPlayer(playerid,SkinRabLeft);
TextDrawHideForPlayer(playerid,SkinRabCancel);
}
//--------------------------------------------------------------------------
if(clickedid == SkinRabRight)
{
switch (SelectCharID[playerid])
{
case 1: // LSPD
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[0][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[1][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[2][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[3][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[4][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[5][0]); SelectCharPlace[playerid] = 7; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[6][0]); SelectCharPlace[playerid] = 8; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[7][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 2: // FBI
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[8][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[9][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[10][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[11][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[12][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[13][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 3: // Army SF
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[91][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[89][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 179); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 4: // Medics SF
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[16][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[17][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[18][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[19][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[20][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 5: // La Cosa Nostra
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[21][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[22][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[23][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[24][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 290); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 119); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 6: // Yakuza
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[25][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[26][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[27][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[28][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 121); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 122); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 7: // Goverment
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[29][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[30][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[31][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[32][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[33][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 8: // Casino Caligula
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 189); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[46][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[47][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 10: // SFPD
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[34][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[35][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[36][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[37][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[38][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[39][0]); SelectCharPlace[playerid] = 7; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[40][0]); SelectCharPlace[playerid] = 8; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[41][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 11: // Instructors
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[48][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[49][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[51][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 171); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 194); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 12: // Ballas
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[74][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[75][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[76][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 195); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 13: // Vagos
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[80][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[81][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[82][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 226); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 14: // Russian Mafia
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[60][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[61][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[62][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[63][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[64][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 3); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 15: // Grove
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[65][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[66][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[67][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[68][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[69][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[70][0]); SelectCharPlace[playerid] = 7; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, 56); SelectCharPlace[playerid] = 8; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, 293); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 16: // SA News
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[85][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[86][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[87][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[88][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 17: // Aztek
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[71][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[72][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[73][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 226); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 292); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 18: // Rifa
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[77][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[78][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[79][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 30); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, 226); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, 273); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 19: // Army LV
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[91][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[89][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 179); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 21: // LVPD
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, JoinPed[52][0]); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, JoinPed[53][0]); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, JoinPed[54][0]); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, JoinPed[55][0]); SelectCharPlace[playerid] = 5; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 5) { SetPlayerSkin(playerid, JoinPed[56][0]); SelectCharPlace[playerid] = 6; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 6) { SetPlayerSkin(playerid, JoinPed[57][0]); SelectCharPlace[playerid] = 7; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 7) { SetPlayerSkin(playerid, JoinPed[58][0]); SelectCharPlace[playerid] = 8; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 8) { SetPlayerSkin(playerid, JoinPed[59][0]); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
case 22: // Хитманы
{
if(SelectCharPlace[playerid] == 1) { SetPlayerSkin(playerid, 247); SelectCharPlace[playerid] = 2; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 2) { SetPlayerSkin(playerid, 181); SelectCharPlace[playerid] = 3; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 3) { SetPlayerSkin(playerid, 246); SelectCharPlace[playerid] = 4; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
else if(SelectCharPlace[playerid] == 4) { SetPlayerSkin(playerid, 248); SelectCharPlace[playerid] = 1; SetPVarInt(playerid,"InviteSkin",GetPlayerSkin(playerid)); }
}
}
}