ShowRegisterDialog(playerid, rstate)
{
switch(rstate)
{
case 1: ShowGrandRegiserDialog(playerid);
case 2: ShowPlayerDialogEx(playerid,1,2,Language[33][lang],Language[34][lang],Language[6][lang],Language[7][lang]);
case 3: ShowPlayerDialogEx(playerid,1,2,Language[35][lang],Language[36][lang],Language[6][lang],Language[7][lang]);
case 4: ShowPlayerDialogEx(playerid,1,2,Language[37][lang],Language[38][lang],Language[6][lang],Language[7][lang]);
case 5: ShowPlayerDialogEx(playerid,1,1,Language[39][lang],Language[40][lang],Language[6][lang],Language[7][lang]);
default: return false;
}
return true;
}