PHP код:
new PlayerText:SecurityCodeNumber[15][MAX_PLAYERS];
//Security Code
SecurityCodeNumber[0][playerid] = CreatePlayerTextDraw(playerid,284.000000, 218.399993, "6");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[0][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[0][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[0][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[0][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[0][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[0][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[0][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[0][playerid], 1);
SecurityCodeNumber[1][playerid] = CreatePlayerTextDraw(playerid,312.000000, 218.155548, "8");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[1][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[1][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[1][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[1][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[1][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[1][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[1][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[1][playerid], 1);
SecurityCodeNumber[2][playerid] = CreatePlayerTextDraw(playerid,338.000000, 218.533325, "4");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[2][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[2][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[2][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[2][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[2][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[2][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[2][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[2][playerid], 1);
SecurityCodeNumber[3][playerid] = CreatePlayerTextDraw(playerid,284.000000, 251.266662, "0");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[3][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[3][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[3][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[3][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[3][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[3][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[3][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[3][playerid], 1);
SecurityCodeNumber[4][playerid] = CreatePlayerTextDraw(playerid,312.000000, 251.644439, "7");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[4][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[4][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[4][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[4][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[4][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[4][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[4][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[4][playerid], 1);
SecurityCodeNumber[5][playerid] = CreatePlayerTextDraw(playerid,337.000000, 252.644439, "2");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[5][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[5][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[5][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[5][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[5][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[5][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[5][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[5][playerid], 1);
SecurityCodeNumber[6][playerid] = CreatePlayerTextDraw(playerid,284.500000, 284.755584, "9");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[6][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[6][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[6][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[6][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[6][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[6][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[6][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[6][playerid], 1);
SecurityCodeNumber[7][playerid] = CreatePlayerTextDraw(playerid,313.500000, 285.133361, "5");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[7][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[7][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[7][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[7][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[7][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[7][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[7][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[7][playerid], 1);
SecurityCodeNumber[8][playerid] = CreatePlayerTextDraw(playerid,337.500000, 286.133361, "3");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[8][playerid], 0.467999, 2.676445);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[8][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[8][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[8][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[8][playerid], 1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[8][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[8][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[8][playerid], 1);
SecurityCodeNumber[9][playerid] = CreatePlayerTextDraw(playerid,314.500000, 318.244506, "1");
PlayerTextDrawLetterSize(playerid,SecurityCodeNumber[9][playerid], 0.607499, 2.639111);
PlayerTextDrawAlignment(playerid,SecurityCodeNumber[9][playerid], 1);
PlayerTextDrawColor(playerid,SecurityCodeNumber[9][playerid], -1);
PlayerTextDrawSetShadow(playerid,SecurityCodeNumber[9][playerid], 0);
PlayerTextDrawSetOutline(playerid,SecurityCodeNumber[9][playerid], -1);
PlayerTextDrawBackgroundColor(playerid,SecurityCodeNumber[9][playerid], 51);
PlayerTextDrawFont(playerid,SecurityCodeNumber[9][playerid], 2);
PlayerTextDrawSetProportional(playerid,SecurityCodeNumber[9][playerid], 1);