Парковка!

Скриншотики






Это в OnPlayerConnect:
PHP код:
RemoveBuildingForPlayer(playerid59291230.8906, -1337.984412.53910.25); 
RemoveBuildingForPlayer(playerid7391231.1406, -1341.851612.73440.25); 
RemoveBuildingForPlayer(playerid7391231.1406, -1328.093812.73440.25); 
RemoveBuildingForPlayer(playerid7391231.1406, -1356.210912.73440.25); 
RemoveBuildingForPlayer(playerid6201222.6641, -1374.609412.29690.25); 
RemoveBuildingForPlayer(playerid6201222.6641, -1356.554712.29690.25); 
RemoveBuildingForPlayer(playerid12971231.6406, -1389.867215.67190.25); 
RemoveBuildingForPlayer(playerid6201240.9219, -1374.609412.29690.25); 
RemoveBuildingForPlayer(playerid6201240.9219, -1356.554712.29690.25); 
RemoveBuildingForPlayer(playerid6201222.6641, -1335.054712.29690.25); 
RemoveBuildingForPlayer(playerid6201222.6641, -1317.742212.29690.25); 
RemoveBuildingForPlayer(playerid58121230.8906, -1337.984412.53910.25); 
RemoveBuildingForPlayer(playerid6201240.9219, -1335.054712.29690.25); 
RemoveBuildingForPlayer(playerid6201240.9219, -1317.742212.29690.25); 
RemoveBuildingForPlayer(playerid6201222.6641, -1300.921912.29690.25); 
RemoveBuildingForPlayer(playerid6201240.9219, -1300.921912.29690.25); 
Это в OnGameModeInit(или в ваш паблик с обьектами):
PHP код:
CreateObject(84171230.16, -1286.1612.08,   0.00180.000.00); 
CreateObject(84171231.98, -1366.1412.08,   0.00180.000.00); 
CreateObject(84171231.38, -1326.1612.08,   0.00180.000.00); 
CreateObject(36601234.02, -1291.8114.75,   0.000.00359.72); 
CreateObject(36601217.38, -1320.3114.75,   0.000.00270.00); 
CreateObject(36601245.12, -1300.9214.75,   0.000.00270.00); 
CreateObject(46421219.92, -1291.9514.17,   0.000.00360.00); 
CreateObject(18921222.13, -1291.6712.10,   0.000.000.00); 
CreateObject(36601245.18, -1365.6114.75,   0.000.00270.00); 
CreateObject(36601245.10, -1320.5614.75,   0.000.00270.00); 
CreateObject(36601245.09, -1340.1914.75,   0.000.00270.00); 
CreateObject(38811243.19, -1381.7213.97,   0.000.000.00); 
CreateObject(18921244.84, -1350.6412.10,   0.000.00270.00); 
CreateObject(46421244.84, -1354.0413.81,   0.000.00270.00); 
CreateObject(36601217.39, -1300.6914.75,   0.000.00270.00); 
CreateObject(46421217.12, -1334.2213.81,   0.000.0089.70); 
CreateObject(18921217.12, -1330.7712.10,   0.000.00270.00); 
CreateObject(36601217.26, -1345.9014.75,   0.000.00269.64); 
CreateObject(36601217.15, -1365.5614.75,   0.000.00269.64); 
CreateObject(38811218.75, -1380.9913.97,   0.000.00179.84); 
CreateObject(18921216.99, -1376.1212.10,   0.000.00270.00); 
CreateObject(18921244.79, -1376.0412.10,   0.000.00270.00); 
CreateObject(101831221.93, -1355.3912.14,   0.000.00134.88); 
CreateObject(101831222.40, -1313.3812.14,   0.000.00135.08); 
CreateObject(101831239.84, -1313.4412.14,   0.000.00315.15); 
CreateObject(101831239.69, -1353.9112.14,   0.000.00315.15); 
CreateObject(84061228.34, -1385.5317.67,   0.000.000.00); 
CreateObject(39341161.69, -1317.4430.51,   0.000.00359.01); 
CreateObject(15001160.72, -1330.5230.46,   0.000.000.00); 
CreateObject(39341161.49, -1303.0730.51,   0.000.00359.01); 
CreateObject(6181217.29, -1371.0213.19,   0.000.000.00); 
CreateObject(6181217.28, -1356.4613.19,   0.000.000.00); 
CreateObject(6181217.59, -1338.2813.19,   0.000.000.00); 
CreateObject(6181217.61, -1317.6613.19,   0.000.000.00); 
CreateObject(6181217.53, -1294.7613.19,   0.000.000.00); 
CreateObject(6181234.09, -1292.3013.19,   0.000.000.00); 
CreateObject(6181244.99, -1298.6413.19,   0.000.000.00); 
CreateObject(6181244.75, -1321.3413.19,   0.000.000.00); 
CreateObject(6181244.88, -1340.8813.19,   0.000.000.00); 
CreateObject(6181244.60, -1364.9013.19,   0.000.000.00);