PlayerInfo[i][Admin] = cache_get_field_content_int(0, "admin", connectsql);
PlayerInfo[i][Level] = cache_get_field_content_int(0, "score", connectsql);
PlayerInfo[i][Exp] = cache_get_field_content_int(0, "Exp", connectsql);
PlayerInfo[i][Money] = cache_get_field_content_int(0, "money", connectsql);
PlayerInfo[i][Sex] = cache_get_field_content_int(0, "sex", connectsql);
PlayerInfo[i][Skin] = cache_get_field_content_int(0, "skin", connectsql);
cache_get_field_content(0, "mail",PlayerInfo[i][Mail],connectsql,32);
PlayerInfo[i][Member] = cache_get_field_content_int(0, "member", connectsql);
PlayerInfo[i][Rasa] = cache_get_field_content_int(0, "rasa", connectsql);
PlayerInfo[i][Reg] = cache_get_field_content_int(0, "reg", connectsql);
cache_get_field_content(0, "adminkey", PlayerInfo[i][Adminkey],connectsql,32);
PlayerInfo[i][Housekey] = cache_get_field_content_int(0, "housekey", connectsql);
cache_get_field_content(0, "rip", PlayerInfo[i][Ip],connectsql,16);
cache_get_field_content(0, "lip", PlayerInfo[i][lIp],connectsql,16);
PlayerInfo[i][Mute] = cache_get_field_content_int(0, "mute", connectsql);
PlayerInfo[i][Moneyhouse] = cache_get_field_content_int(0, "moneyhouse", connectsql);
PlayerInfo[i][Rentkey] = cache_get_field_content_int(0, "rentkey", connectsql);
PlayerInfo[i][Bank] = cache_get_field_content_int(0, "bank", connectsql);
PlayerInfo[i][Bizzkey] = cache_get_field_content_int(0, "bizzkey", connectsql);
PlayerInfo[i][Rang] = cache_get_field_content_int(0, "rang", connectsql);
PlayerInfo[i][Leader] = cache_get_field_content_int(0, "leader", connectsql);
PlayerInfo[i][Fracskin] = cache_get_field_content_int(0, "fracskin", connectsql);
PlayerInfo[i][Warn] = cache_get_field_content_int(0, "warn", connectsql);
PlayerInfo[i][WarnTime] = cache_get_field_content_int(0, "warntime", connectsql);
cache_get_field_content(0, "gun", guns,connectsql,sizeof(guns));
cache_get_field_content(0, "gunammo", ammo,connectsql,sizeof(ammo));
cache_get_field_content(0, "crimewho", PlayerInfo[i][CrimeWho],connectsql,32);
cache_get_field_content(0, "crime", PlayerInfo[i][Crime],connectsql,32);
PlayerInfo[i][JailTime] = cache_get_field_content_int(0, "jailtime", connectsql);
PlayerInfo[i][WantedLevel] = cache_get_field_content_int(0, "wantedlevel", connectsql);
PlayerInfo[i][Jail] = cache_get_field_content_int(0, "jail", connectsql);
PlayerInfo[i][Clock] = cache_get_field_content_int(0, "clock", connectsql);
PlayerInfo[i][Phone] = cache_get_field_content_int(0, "Phone", connectsql);
PlayerInfo[i][PhoneNumber] = cache_get_field_content_int(0, "PhoneNumber", connectsql);
PlayerInfo[i][Smoke] = cache_get_field_content_int(0, "Smoke", connectsql);
PlayerInfo[i][DeadSpawn] = cache_get_field_content_int(0, "DeadSpawn", connectsql);
PlayerInfo[i][Heal] = cache_get_field_content_float(0, "Heal", connectsql);
PlayerInfo[i][Armour] = cache_get_field_content_float(0, "Armour", connectsql);
PlayerInfo[i][PhoneBalance] = cache_get_field_content_int(0, "PhoneBalance", connectsql);