for(new i; i < rows; i++)
{
new a;
veh_model = cache_get_field_content_int(i, "Model");
veh_x = cache_get_field_content_float(i, "X");
veh_y = cache_get_field_content_float(i, "Y");
veh_z = cache_get_field_content_float(i, "Z");
veh_a = cache_get_field_content_float(i, "A");
veh_hp = cache_get_field_content_float(i, "HP");
veh_color1 = cache_get_field_content_int(i, "Color1");
veh_color2 = cache_get_field_content_int(i, "Color2");
veh_dmg1 = cache_get_field_content_int(i, "Dmg1");
veh_dmg2 = cache_get_field_content_int(i, "Dmg2");
veh_dmg3 = cache_get_field_content_int(i, "Dmg3");
veh_dmg4 = cache_get_field_content_int(i, "Dmg4");
veh_price = cache_get_field_content_int(i, "Price");
veh_paintjob = cache_get_field_content_int(i, "Paintjob");
veh_class = cache_get_field_content_int(i, "Class");
cache_get_field_content(i, "Name", veh_name, MAX_PLAYER_NAME+1);
veh_id
= CreateVehicle(veh_model
, veh_x
, veh_y
, veh_z
, veh_a
, veh_color1
, veh_color2
, 0); if(veh_id == INVALID_VEHICLE_ID)
return a;
...
}