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  1. #1
    Аватар для *Dance*
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    29.10.2013
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    Зона для ДМ серверров

    Здравствуйте!

    ув.пользователи
    вот решил выложить свою первую работу в MTA сторого не судите я старался)xD
    И так начнем...
     Описание
    *Старался сделать все аккуратно
    *Сделал тайную комнату видно на скрине
    *Сделал гараж где можно устроить засаду
    *Время работы 30-40 минут
    *Лестница ночью светится
    *Автор:я то есть Медведев Павел(это моя реальная фамилияxD)

     Скрины

     Код
    Код:
    CreateObject(13657,1731.30004883,-2970.00000000,227.00000000,0.00000000,0.00000000,0.00000000); //object(bit) (1)
        CreateObject(5154,1737.30004883,-2920.00000000,325.60000610,0.00000000,0.00000000,0.00000000); //object(dk_cargoshp03d) (1)
        CreateObject(4882,1763.80004883,-2953.69995117,229.00000000,0.00000000,0.00000000,0.00000000); //object(lasbrid1_las) (1)
        CreateObject(7836,1816.59997559,-2970.50000000,229.80000305,0.00000000,0.00000000,0.00000000); //object(vegasnfrates09) (1)
        CreateObject(7836,1716.59997559,-2969.60009766,230.00000000,0.00000000,0.00000000,178.00000000); //object(vegasnfrates09) (2)
        CreateObject(8883,1775.40002441,-2919.30004883,227.19999695,0.00000000,0.00000000,0.00000000); //object(vgsefrght01) (1)
        CreateObject(1523,1723.90002441,-2998.19995117,223.80000305,0.00000000,0.00000000,0.00000000); //object(gen_doorext10) (1)
        CreateObject(1523,1726.90002441,-2998.10009766,223.80000305,0.00000000,0.00000000,178.00000000); //object(gen_doorext10) (2)
        CreateObject(2669,1768.09997559,-2929.50000000,225.10000610,0.00000000,0.00000000,90.00000000); //object(cj_chris_crate) (1)
        CreateObject(1523,1770.69995117,-2930.30004883,223.89999390,0.00000000,0.00000000,92.00000000); //object(gen_doorext10) (3)
        CreateObject(3374,1808.50000000,-2941.30004883,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (1)
        CreateObject(3374,1808.40002441,-2937.30004883,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (2)
        CreateObject(3374,1808.40002441,-2933.39990234,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (3)
        CreateObject(3374,1808.40002441,-2929.39990234,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (4)
        CreateObject(3374,1808.30004883,-2920.39990234,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (5)
        CreateObject(3374,1808.19995117,-2911.10009766,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (6)
        CreateObject(3374,1808.09997559,-2907.50000000,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (7)
        CreateObject(3374,1808.09997559,-2903.89990234,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (8)
        CreateObject(3374,1808.19995117,-2900.19995117,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (9)
        CreateObject(3374,1725.40002441,-2940.50000000,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (10)
        CreateObject(3374,1725.30004883,-2936.60009766,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (11)
        CreateObject(3374,1725.19995117,-2932.60009766,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (12)
        CreateObject(3374,1725.09997559,-2928.60009766,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (13)
        CreateObject(3374,1725.19995117,-2924.60009766,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (14)
        CreateObject(3374,1725.00000000,-2915.50000000,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (15)
        CreateObject(3374,1725.19995117,-2906.19995117,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (16)
        CreateObject(3374,1725.19995117,-2902.30004883,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (17)
        CreateObject(3374,1725.09997559,-2899.39990234,225.30000305,0.00000000,0.00000000,0.00000000); //object(sw_haybreak02) (18)
        CreateObject(3279,1753.40002441,-2901.30004883,223.80000305,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (1)
        CreateObject(3279,1754.50000000,-2993.30004883,223.80000305,0.00000000,0.00000000,0.00000000); //object(a51_spottower) (2)
        CreateObject(14409,1703.29980469,-2973.39941406,226.89999390,0.00000000,0.00000000,87.99499512); //object(carter-stairs02) (1)
        CreateObject(12859,1774.69995117,-2990.39990234,223.80000305,0.00000000,0.00000000,0.00000000); //object(sw_cont03) (1)
        CreateObject(3798,1763.50000000,-2968.10009766,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (1)
        CreateObject(3798,1763.59997559,-2968.00000000,225.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (2)
        CreateObject(3798,1763.50000000,-2966.10009766,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (3)
        CreateObject(3798,1763.59997559,-2964.10009766,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (4)
        CreateObject(3798,1764.40002441,-2962.00000000,223.80000305,0.00000000,0.00000000,324.00000000); //object(acbox3_sfs) (5)
        CreateObject(3798,1765.09997559,-2961.10009766,223.80000305,0.00000000,0.00000000,312.00000000); //object(acbox3_sfs) (6)
        CreateObject(3798,1765.00000000,-2961.30004883,225.80000305,0.00000000,0.00000000,312.00000000); //object(acbox3_sfs) (7)
        CreateObject(3798,1765.50000000,-2958.69995117,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (8)
        CreateObject(3798,1765.50000000,-2956.89990234,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (9)
        CreateObject(3798,1765.40002441,-2954.89990234,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (10)
        CreateObject(3798,1765.50000000,-2952.89990234,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (11)
        CreateObject(3798,1765.50000000,-2951.00000000,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (12)
        CreateObject(3798,1765.50000000,-2949.10009766,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (13)
        CreateObject(3798,1765.50000000,-2958.69995117,225.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (14)
        CreateObject(3798,1765.40002441,-2949.10009766,225.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (15)
        CreateObject(3798,1765.30004883,-2954.10009766,225.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (16)
        CreateObject(3798,1766.19995117,-2946.10009766,223.80000305,0.00000000,0.00000000,328.00000000); //object(acbox3_sfs) (17)
        CreateObject(3798,1767.30004883,-2944.69995117,223.80000305,0.00000000,0.00000000,314.00000000); //object(acbox3_sfs) (18)
        CreateObject(3798,1768.00000000,-2942.80004883,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (19)
        CreateObject(3798,1768.00000000,-2940.89990234,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (20)
        CreateObject(3798,1769.30004883,-2938.69995117,223.80000305,0.00000000,0.00000000,300.00000000); //object(acbox3_sfs) (21)
        CreateObject(3798,1768.30004883,-2939.60009766,223.80000305,0.00000000,0.00000000,316.00000000); //object(acbox3_sfs) (22)
        CreateObject(12957,1741.90002441,-2929.50000000,224.60000610,0.00000000,0.00000000,143.99996948); //object(sw_pickupwreck01) (1)
        CreateObject(1299,1744.19995117,-2926.60009766,224.19999695,0.00000000,0.00000000,0.00000000); //object(smashboxpile) (1)
        CreateObject(3594,1745.19995117,-2920.60009766,224.39999390,0.00000000,0.00000000,0.00000000); //object(la_fuckcar1) (1)
        CreateObject(3593,1746.19995117,-2910.19995117,224.50000000,0.00000000,0.00000000,0.00000000); //object(la_fuckcar2) (1)
        CreateObject(1299,1747.80004883,-2905.30004883,224.19999695,0.00000000,0.00000000,0.00000000); //object(smashboxpile) (2)
        CreateObject(1299,1746.09997559,-2916.10009766,224.19999695,0.00000000,0.00000000,0.00000000); //object(smashboxpile) (3)
        CreateObject(3798,1740.50000000,-2932.39990234,223.80000305,0.00000000,0.00000000,60.00000000); //object(acbox3_sfs) (23)
        CreateObject(3798,1739.09997559,-2934.00000000,223.80000305,0.00000000,0.00000000,40.00000000); //object(acbox3_sfs) (24)
        CreateObject(3798,1736.69995117,-2934.89990234,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (25)
        CreateObject(3798,1734.69995117,-2934.89990234,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (26)
        CreateObject(3798,1732.80004883,-2934.89990234,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (27)
        CreateObject(3798,1728.19995117,-2934.80004883,223.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (28)
        CreateObject(3798,1728.30004883,-2934.60009766,225.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (29)
        CreateObject(3798,1732.80004883,-2935.00000000,225.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (30)
        CreateObject(3798,1736.80004883,-2935.00000000,225.80000305,0.00000000,0.00000000,0.00000000); //object(acbox3_sfs) (31)
        CreateObject(3798,1740.50000000,-2932.39990234,225.80000305,0.00000000,0.00000000,60.00000000); //object(acbox3_sfs) (32)
        CreateObject(14409,1829.69995117,-2968.30004883,226.89999390,0.00000000,0.00000000,270.00000000); //object(carter-stairs02) (2)

     Команда для телепорта
    Код:
    if(strcmp(cmd, "/gotocs", true) == 0)
    	{
    	    if(IsPlayerConnected(playerid))
    	    {
    			if(PlayerInfo[playerid][pAdmin] >= 1)
    			{
    				if (GetPlayerState(playerid) == 2)
    				{
    					new tmpcar = GetPlayerVehicleID(playerid);
    					SetVehiclePos(tmpcar, 1740.4421386719,-2977.0400390625,224.984375);
    					TelePos[playerid][0] = 0.0;TelePos[playerid][1] = 0.0;
    				}
    				else
    				{
    					SetPlayerPos(playerid, 1740.4421386719,-2977.0400390625,224.984375);
    				}
    				SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Âû áûëè òåëåïîðòèðîâàíû â CS çîíó!");
    				SetPlayerInterior(playerid,0);
    				PlayerInfo[playerid][pInt] = 0;
    			}
    			else
    			{
    				SendClientMessage(playerid, COLOR_GRAD1, "   Âû íå óïîëíîìî÷åíû èñïîëüçîâàòü ýòó êîìàíäó!");
    			}
    		}
    		return 1;
    	}

  2. 2 пользователя(ей) сказали cпасибо:
    Lutark (10.11.2013) Osetin (29.10.2013)
  3. #2
    Аватар для Salvacore
    Инжунер-погромист

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    10.05.2013
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    Аҧсуа бызшәа
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    Возможно возьму для пэинта

  4. #3
    Аватар для *Dance*
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    Цитата Сообщение от #Carleone Посмотреть сообщение
    Возможно возьму для пэинта
    Спасибо, мне приятно:)

  5. #4
    Аватар для SkyLaGer
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    Неплохая работа. Можно доделать под себя как нибудь и шик... молодец.

  6. #5
    Аватар для *Dance*
    Пользователь

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    Цитата Сообщение от SkyLaGer Посмотреть сообщение
    Неплохая работа. Можно доделать под себя как нибудь и шик... молодец.
    Благодарю:)

  7. #6
    Аватар для Lutark
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    Кстате, она для МП очень полезна. Дабы разнообразить обстановку "РП" можно было бы добавлять эту карту и всем серваком: пив-пив, пах-пах. Одним словом люблю месиво ( играл только на дм серверах ) :)

  8. #7
    Аватар для *Dance*
    Пользователь

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    Цитата Сообщение от Lutark Посмотреть сообщение
    Кстате, она для МП очень полезна. Дабы разнообразить обстановку "РП" можно было бы добавлять эту карту и всем серваком: пив-пив, пах-пах. Одним словом люблю месиво ( играл только на дм серверах ) :)
    Именно с такой целью эта работа и создавалось:)

 

 

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